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NPC Generator

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Advanced [show]


Conrad Tyndall, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has shaved his head bald. His eyes are likewise brown.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born at the edge of vast plains. Conrad abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Optimist. Flaws: Shy. Bonds: Rich, Nature, Adventurer. Occupation: Seamstress

Voice: Speaks in third person

Attributes [hide]

Conrad Tyndall, Male Human Fighter 3
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)12 (+1) 16 (+3)11 (+0)
Skills History +3, Intimidation +2
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 12000 cp.


Social Check DCs


Roland Riley, Male Human [Permalink]

Personal [hide]

Description: He wears bulky black painted plate armor. He has a moderate pudge and is not very fit. His auburn hair is still thick. His green eyes are slightly larger than normal.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in a small village he learned the ways of the warrior from his mother. He made a point of taking high paying jobs and getting most of it up front. He has worked as a Herbalist like his mother before him.

Motivation: Sabotage a competitor.

Ideals: Fighting. Flaws: Racist. Bonds: Adventurer, Job. Occupation: Herbalist

Voice: Sensual and smooth

Attributes [hide]

Roland Riley, Male Human Fighter 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)6 (-2) 12 (+1)13 (+1)
Skills Investigation +0, Religion +0
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Alexandre Upton, Male Human [Permalink]

Personal [hide]

Description: Standing 5'0", this man tends to wear a large green jacket. His hair is long and red with streaks of silver, and is pulled back with small green clips. His beard is silver, braided, and well cared for. He wears an eyepatch.

Personality: He is extraordinarily eccentric. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born on a small isolated farm. He made a point of taking high paying jobs and getting most of it up front. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has decided he is irredeemable; and he wants to meet his childhood hero

Flaws: Ugly, Insane, Secretive. Bonds: Nature, Adventurer, Criminal record. Occupation: Scribe

Voice: Russian accent

Attributes [hide]

Alexandre Upton, Male Human Fighter 4
Medium (5'0") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)13 (+1) 10 (+0)14 (+2)
Skills Sleight of Hand +3, Survival +2
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 500 gp. 1 Darkwood Shield. 1 Breastplate.


Social Check DCs


Nicholas Coombs, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a quarterstaff, but if one is not available he will default to his trident. His tied-back hair is black. His eyes are likewise blue. His teeth are white and perfect.

Personality: He is irascible and easily irritated. He has a habit of throwing himself into exceedingly dangerous situations.

History: Nicholas was born in the east. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. After a long history of fighting, Nicholas and his spouse have recently divorced.

Motivation: To prove his worth to the world; and he's repulsed by the pc

Ideals: Persistence. Flaws: Antagonistic, Impulsive. Bonds: Attractive. Occupation: Ploughman

Voice: Strong lisp

Attributes [hide]

Nicholas Coombs, Male Human Fighter 3
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 17 (+3)11 (+0) 12 (+1)8 (-1)
Skills History +2, Persuasion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Trym Sherwood, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His auburn hair and beard is wavy and long. He wears crescent spectacles with a black brim.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born in the west to a Spy, Trym learned a great deal about his father's area of expertise. He struck it rich when he found rare goods in large quantities. He's also a talented Carter, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern; and further expansion of business

Flaws: Insomniac. Bonds: Attractive, Rich, Job. Occupation: Spy

Voice: growls and snarls, animalistic

Attributes [hide]

Trym Sherwood, Male Human Fighter 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)16 (+3) 11 (+0)11 (+0)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 10
Languages Common, Auran, Ignan, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. 1 Masterwork Common Melee.


Social Check DCs

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