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NPC Generator

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Advanced [show]


Ernest Ridley, Male Human [Permalink]

Personal [hide]

Description: A 5'8" southern man, he wears tight fighting clothing, which leaves very little to the imagination. He wears his hair in dreadlocks. His violet eyes are passionate and lively.

Personality: He can speak with the recently deceased. He takes great joy in being the best Marshal in town.

History: He was born in the south. He was an apprentice working in his mother's forge. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Wants to open a new tavern.

Ideals: Fighting, Gifted. Bonds: Job, Immigrant, Adventurer. Occupation: Marshal

Voice: Smoker's lung

Attributes [hide]

Ernest Ridley, Male Human Fighter 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 11 (+0)15 (+2) 13 (+1)14 (+2)
Skills Athletics +2, Perception +3
Senses Passive Perception 13
Languages Common, Celestial, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. 1 Masterwork manacles. 1 Hourglass. 1 Average lock.


Social Check DCs


Bernard Holton, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is red and curly. His face is covered beneath a completely black helmet.

Personality: Bernard is depressed about a lot of things. He tends to be a nihilist. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He uses money and sex appeal to get what he needs; and retire the richest man in the north

Ideals: Entrepeneur. Flaws: Depressed. Bonds: Attractive, Rich. Occupation: Gardener

Voice: Middle-eastern accent

Attributes [hide]

Bernard Holton, Male Human Fighter 3
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 8
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 18 (+4)10 (+0) 8 (-1)8 (-1)
Skills Insight +1, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 1900 sp.


Social Check DCs


Norman Rodney, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. His hair is auburn and very short. He has a dull look in his hazel eyes.

Personality: Abrasive and pushy, he has a hard time making friends. He receives visions of the future at random moments

History: He was born to loving parents in a slum to the south. Through the years after Norman was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Norman's mother didn't care for him much, and the feeling was mutual. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's looking for his big break; and to reunite with his old friends

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer. Occupation: Body Guard

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Norman Rodney, Male Human Fighter 4
Medium (5'3") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 10 (+0)5 (-3) 10 (+0)14 (+2)
Skills Arcana -1, Intimidation +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 25000 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Richard Kent, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a brown and black robe with the hood down. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He sports a long black beard, and similarly colored long hair. He has gleaming, smiling gray eyes.

Personality: He is very quiet and rarely speaks above a whisper. As long as the job gets done he does not care how it got done.

History: Richard was born with his father's beautiful face. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.

Motivation: An old rival family wants him found; and he has decided he is irredeemable

Ideals: Professionalism. Flaws: Shy. Bonds: Attractive, Mentor. Occupation: Architect

Voice: Aggressive tone

Attributes [hide]

Richard Kent, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 37 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)14 (+2) 12 (+1)7 (-2)
Skills Deception +0, Stealth +4
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 20000 cp.


Social Check DCs


Drogo Tattersall, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and prefers to wear flannel. His head has been shaved. His face is covered beneath a completely black helmet.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has a minor phobia of water and hates getting wet.

History: He comes from a rich western family. A gypsy cursed him at a young age, leading to his ugly appearance. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it.

Flaws: Ugly, Shy, Fearful. Bonds: Rich. Occupation: Locksmith

Voice: Gruff and masculine

Attributes [hide]

Drogo Tattersall, Male Human Fighter 3
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)8 (-1) 14 (+2)12 (+1)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs

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