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NPC Generator

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Advanced [show]


Gomory Thackeray, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft brown waves gently in the breeze. He has a slight overbite and is overall scrawny. His silver hair is styled in orderly dreadlocks. He wears large thick round spectacles.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He has chosen to use the inheritance that was left to him frivolously. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He has money and likes to spend it; and to prove his worth to the world

Ideals: Gifted, Justice. Flaws: Impulsive, Disease. Bonds: Rich. Occupation: Herbalist

Voice: Dark and ominous

Attributes [hide]

Gomory Thackeray, Male Human Fighter 3
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)9 (-1) 7 (-2)15 (+2)
Skills Acrobatics +2, Medicine +0
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp.


Social Check DCs


Trym Oakley, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear black pants and tee shirts. His skin is fair and his fingers are delicate and long. His hair, while still mostly chestnut, has prominent grey streaks. His green eyes lackadaisically let the world flow into them.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was raised in a white middle class family as the only child. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He has recently gotten a pet goose that steals things from people.

Motivation: Seeks redemption; and to find somewhere to settle down

Ideals: Justice. Flaws: Sensitive, Mundane. Bonds: Criminal record, Debt. Occupation: Brewer

Voice: Strong lisp

Attributes [hide]

Trym Oakley, Male Human Fighter 3
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)14 (+2) 15 (+2)14 (+2)
Skills Deception +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Ignan, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 pp.


Social Check DCs


Diggory Northcott, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He is dressed in an above average manner. His auburn hair has been sun bleached extensively. He wears a mask on his face.

Personality: He never swears and excessively uses polite adverbs when speaking. His job bores him to no end. He has decided to make it more interesting.

History: He was born to a criminal king-pin and mafia family He was an athlete and attended two major summer competitions. He never won. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he feels that his past leaves him morally obligated to help

Ideals: Athletic, Optimist. Bonds: Attractive, Adventurer, Criminal record. Occupation: Map Maker

Voice: Soft and melodious

Attributes [hide]

Diggory Northcott, Male Human Fighter 3
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 6 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 6 (-2)13 (+1) 14 (+2)8 (-1)
Skills Animal Handling +4, History +3
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Godfrey Stapleton, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man tends to wear a yellow poncho over his likewise colored trousers and shirt. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His thin eyebrows rest above his beady hazel eyes.

Personality: He loves telling others what to do and how they should feel about things. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. After coming to the age of reason, Godfrey took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted arcane powers by his dying brother.

Motivation: To get a good night's sleep; and he is currently in port desperately looking for someone to get him out

Ideals: Opinionated, Gifted. Flaws: Ugly, Insomniac. Bonds: Slave. Occupation: Courier

Voice: Spits and sputters

Attributes [hide]

Godfrey Stapleton, Male Human Fighter 3
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 16 (+3)15 (+2) 9 (-1)10 (+0)
Skills Animal Handling +1, Performance +2
Senses Passive Perception 9
Languages Common, Draconic, Goblin
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Guy Staurheim, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a grey armored body suit, with a simple violet line shooting up and back down, and is pretty ugly. He has done his best to style his black hair to look like a famous performer. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He speaks before he thinks and is too direct. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born to loving parents in a slum to the east. A gypsy cursed him at a young age, leading to his ugly appearance. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the east; and he has decided he is irredeemable

Ideals: Entrepeneur. Flaws: Ugly, Impulsive. Bonds: Poor. Occupation: Miner

Voice: Pirate accent

Attributes [hide]

Guy Staurheim, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)12 (+1) 16 (+3)12 (+1)
Skills Medicine +5, Persuasion +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Coral (120 gp). Violet garnet (200 gp). Jet (120 gp). 1 Masterwork Light steel shield.


Social Check DCs

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