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NPC Generator

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Advanced [show]


Rolf Haley, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large blue jacket. His chestnut hair is matted, messy, and big. He has gleaming, smiling violet eyes.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Rolf abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better world.

Motivation: A deep hatred of drow; and to reunite with his old friends

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Rich, Adventurer, Enemies. Occupation: Guard

Voice: Tuts and clicks tongue

Attributes [hide]

Rolf Haley, Male Human Fighter 3
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)14 (+2) 12 (+1)16 (+3)
Skills Arcana +4, History +4
Senses Passive Perception 11
Languages Common, Goblin, Aquan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 30 pp. Freshwater pearl (12 gp). Sardonyx (70 gp). Eye agate (12 gp).


Social Check DCs


Richard Hartford, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he does not wear sleeves and tends to eschew shirts when he can avoid it. His deerstalker hat is riddled with cuts and holes. His eyes are violet and beady.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He does not believe in violence as a means to an end. He is a dedicated Guard but believes his peers are too gung-ho.

History: Born in the south to a Guard, Richard learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Guard work with an outfit from a few towns over. Guard work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Guard like his father before him.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Justice, Pacifist. Flaws: Ugly. Bonds: Poor, Job. Occupation: Guard

Voice: Complex vocabulary, royal

Attributes [hide]

Richard Hartford, Male Human Fighter 3
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)16 (+3) 16 (+3)6 (-2)
Skills Deception +0, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Giant, Abyssal, Gnome
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp. Silver comb with moonstones (100 gp). Brass mug with jade inlays (200 gp). A roughly beaten golden orb (180 gp).


Social Check DCs


Everard Springfield, Male Human [Permalink]

Personal [hide]

Description: This man wears silk and lounges about seductively. He has a penchant for wearing a ring with an oversized amethyst on his right hand. His white hair is greying along the sides and has receded to reveal a widow's peak. He has gleaming, smiling green eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born in the east, but his parents moved at a very young age to the west. A few years later when the west was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: Many orcs want him driven away; and he wants revenge against orcs

Ideals: Joker. Bonds: Attractive, Rich, Enemies, Immigrant. Occupation: Animal Trainer

Voice: Switch between two voices

Attributes [hide]

Everard Springfield, Male Human Fighter 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 46 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)13 (+1) 16 (+3)17 (+3)
Skills Intimidation +5
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 17000 cp. 1 Minor magic item.


Social Check DCs


Reynard Kelsey, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a black vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his black boots flare out at the collars, and a wedding ring on his right hand. He has no hair. He wears crescent spectacles with a black brim.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He does not believe in violence as a means to an end. He is a dedicated Apothecary but believes his peers are too gung-ho.

History: He was born to a criminal king-pin and mafia family He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Pacifist. Flaws: Ugly. Bonds: In love, Nature, Criminal record. Occupation: Apothecary

Voice: Tuts and clicks tongue

Attributes [hide]

Reynard Kelsey, Male Human Fighter 5
Medium (5'5") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 12 (+1)12 (+1) 14 (+2)15 (+2)
Skills Intimidation +5, Performance +5
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 2000 sp. 1 Minor magic item.


Social Check DCs


Kody Kenley, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he dresses well, typically a more casual-formal manner. He wears his red hair down. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is almost excessively polite to everyone, even when angry. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with lycanthropy at a very young age, Kody has worked very hard to control his curse. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To get a good night's sleep.

Flaws: Shy, Disease, Insomniac. Bonds: Attractive, Rich. Occupation: Junk Dealer

Voice: Sensual and smooth

Attributes [hide]

Kody Kenley, Male Human Fighter 5
Medium (5'3") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 14 (+2)12 (+1) 13 (+1)13 (+1)
Skills Acrobatics +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +0 / 2d4-3, Ranged +3 / 2d4+0, Grapple +4

Possessions: 600 gp. Deep blue spinel (600 gp). Aquamarine (600 gp). Zircon (60 gp).


Social Check DCs

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