Hunter Beckwith, Male Human [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light red in addition to tight pants. He carries with him a set of greatswords on his belt, each one with a sapphire on the hilt. His red hair is kept up in a ponytail inside a small hat. He has gleaming, smiling blue eyes.
Personality: Calm and collected, he is a well trained Herbalist. He enjoys reading and quiet.
History: He was raised in a plains tribe. He was an apprentice working in his mother's forge. He ran away from his former home and has been making his living as a Herbalist for the past few years.
Motivation: He wants revenge against gnolls; and he is unsatisfied with his job
Ideals: Fighting, Logical. Bonds: Job, Nature, Enemies. Occupation: Herbalist
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'4") Human, True Neutral (CR 4)
Armor Class 8
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 6 (-2) | 15 (+2) | 17 (+3) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Terran, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
Possessions: 200 gp.
Trym Bentley, Male Human [Permalink]
Personal [hide]
Description: This man dresses like a well dressed Cartwright does. He has a penchant for wearing a ring with an oversized topaz on his left hand. With a patchy auburn beard and wild auburn hair. His eyes are brown and beady.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He does not trust anyone and sleeps with one eye open.
History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He struck the Cartwright job and began his own company from there.
Motivation: He is greedy.
Ideals: Passionate. Flaws: Ugly, Insomniac. Bonds: Job, Rich. Occupation: Cartwright
Voice: Soft and melodious
Attributes [hide]
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 13 (+1) | 10 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 100 gp. 1 Holy water.
Lewis Ridley, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a tight fitting white shirt and pants. He has a long black beard with little hanging trinkets. He has several tiny jet earrings on each ear.
Personality: He is happy with his job as a Mortician. He turns his eye from what people do, preferring to live and let live. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Athletic. Flaws: Disease. Bonds: Rich, Job, Religious. Occupation: Mortician
Voice: Boston accent
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 16 (+3) | 9 (-1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +1
Possessions: 200 gp.
Dustin Winterbourne, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He typically wears a sleeveless long coat of deep grey leather and dull black iron scale mail. He wears his white hair down. His green eyes peer out from beneath his top grey hat.
Personality: He is very quiet and rarely speaks above a whisper. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born the only child of a wealthy merchant. In his 12th year, his parents were killed by a giants raid, leaving Dustin alone in the world. After a stint in an orphanage, he was adopted. He has been a successful dealer in antiques buying low and selling high.
Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and a deep hatred of giants
Ideals: Entrepeneur. Flaws: Shy, Impulsive. Bonds: Immigrant, Enemies. Occupation: Assassin
Voice: Loud with bravado
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 10 (+0) | 13 (+1) | 4 (-3) | 15 (+2) |
Senses Passive Perception 7
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2200 sp. 1 Tanglefoot bags. 7 Acid flasks.
Trey Ogden, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears suspenders and blue workpants. His shirt is yellow, and he wears a heavy blue leather apron most of the time. His hair is long and golden with streaks of red, and is pulled back with small blue clips. His beard is red, braided, and well cared for. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: The child of a Roofer, who enjoyed hunting, Trey was taken on many hunting expeditions. He worked as a nervous Bellfounder and found it very stressful. He's also a talented Roofer, but doesn't like to broadcast it.
Motivation: Wants to open a new tavern.
Ideals: Athletic, Justice. Flaws: Insomniac. Bonds: Job, Nature. Occupation: Bellfounder
Voice: German accent
Attributes [hide]
Medium (6'1") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 27 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 8 (-1) | 16 (+3) | 14 (+2) | 17 (+3) |
Senses Passive Perception 16
Languages Common, Gnome, Terran, Aquan
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
Possessions: 10 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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