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NPC Generator

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Advanced [show]


Guy Remington, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears suspenders and violet workpants. His shirt is black, and he wears a heavy violet leather apron most of the time. His skin is also unnaturally pale. His white hair is smooth and relatively long. His eyes are likewise amber.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Gifted from a young age, Guy studied abroad. As a young adult he joined a group advocating for an improvement in Human conditions. He's also a talented Fletcher, but doesn't like to broadcast it.

Motivation: To find somewhere to settle down; and human compassion

Ideals: Gifted. Flaws: Ugly, Mundane, Racist. Bonds: Job. Occupation: Mason

Voice: German accent

Attributes [hide]

Guy Remington, Male Human Fighter 3
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)16 (+3) 9 (-1)9 (-1) 10 (+0)15 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. Azurite (8 gp). Tiger eye turquoise (8 gp).


Social Check DCs


Tim Yardley, Male Human [Permalink]

Personal [hide]

Description: This man is wearing a long, violet cloak. He has a penchant for wearing a ring with an oversized sapphire on his right hand. He wears his hair in dreadlocks. His amber eyes peer out from beneath his feathered violet hat.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is obsessed with finding treasure.

History: He comes from a rich southern family. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He has gone from town to town working and never settling down anywhere, but has fallen for a local Fletcher. He hasn't told them the truth, but wants to settle down with them.

Motivation: He has passion for adventuring and risk; and to reunite with his absent mother

Flaws: Shy. Bonds: Rich, Adventurer, Immigrant, Has a crush, Family. Occupation: Carpenter

Voice: Smooth and feminine

Attributes [hide]

Tim Yardley, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)13 (+1) 12 (+1)8 (-1)
Skills Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


William Ainsley, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Animal Trainer uniform, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'0" when asserting himself. His chestnut hair is kept up in a ponytail inside a top hat. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: This man loves writing and to teach people writing more than just about anything. He uses divination through singing.

History: Gifted from a young age, William studied abroad. His childhood dream was to be a Herbalist, but he was a colossal failure. He then took over the family business and is one of the better Animal Trainer for hire.

Motivation: He feels kind of lost in life.

Ideals: Artistic, Gifted. Flaws: Depressed. Bonds: Job, Attractive. Occupation: Animal Trainer

Voice: Uses sign language

Attributes [hide]

William Ainsley, Male Human Fighter 3
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 14
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 17 (+3)14 (+2) 8 (-1)15 (+2)
Skills Animal Handling +1, Insight +1
Senses Passive Perception 9
Languages Common, Infernal, Giant
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4

Possessions: 200 gp.


Social Check DCs


Nicholas Lester, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is wearing a tight red one piece outfit complete with pants, hood, and a cape. He wears his golden hair down. He has gleaming, smiling amber eyes.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. When he's not drinking or sleeping the drinks off, he's doing singing.

History: He served in the navy to pay for his family's outstanding loans. His divine abilities were realized during a raid on his village. He was granted divine powers by his dying brother.

Motivation: He wants nothing more than to rejoin the army; and he feels threatened by others

Ideals: Disciplined, Artistic, Gifted. Flaws: Ugly. Bonds: Military. Occupation: Server

Voice: American accent

Attributes [hide]

Nicholas Lester, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 6 (-2)15 (+2) 16 (+3)14 (+2)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common, Aquan, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 3100 sp. Large well-done wool tapestry (600 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (100 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Gerard Lancaster, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'2". He wears a black coat over a white low-cut shirt, and a broad hat upon his head. He wears a broad hat to cover his moderate length chestnut hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. As long as the job gets done he does not care how it got done.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He used his abilities to travel the world and help people.

Motivation: He has decided he is irredeemable; and he is a bit of a kleptomaniac

Ideals: Philantrophist, Professionalism, Gifted. Flaws: Insomniac. Bonds: Criminal record. Occupation: Carpenter

Voice: Dutch accent

Attributes [hide]

Gerard Lancaster, Male Human Fighter 3
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)15 (+2) 9 (-1)17 (+3)
Skills Arcana +4, Perception +1
Senses Passive Perception 11
Languages Common, Halfling, Celestial
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 50 pp.


Social Check DCs

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