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Advanced [show]


Godfrey Lester, Male Human [Permalink]

Personal [hide]

Description: A 6'5" eastern man, he wears silk and lounges about seductively. His hair is greying and his face has many wrinkles. His brown eyes peer out from beneath his wide-brimmed yellow hat.

Personality: Aggressive, abrasive, and angry, Godfrey embodies much of what other species detest in the Humans. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Born to a Priest, his father struggled to pay the bills. Godfrey was born on a far eastern plains where he grew up under the tutelage of his father, an expert Engraver. After a long history of fighting, Godfrey and his spouse have recently divorced.

Motivation: Find a way to reverse the transformation of his sister.

Flaws: Antagonistic. Bonds: Attractive, Family, Poor, Immigrant. Occupation: Engraver

Voice: Speaks with lips pursed

Attributes [hide]

Godfrey Lester, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 10 (+0)11 (+0) 12 (+1)12 (+1)
Skills Insight +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 sp.


Social Check DCs


Don Beitz, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'3" and is a bit bulky. He is very muscular particularly in the legs. He prefers to wear tan clothing when he does not wear armor. He has a long golden beard with little hanging trinkets. He wears a mask on his face.

Personality: He is overprotective of those who hire his services. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: When he was but 6 years old his parents immigrated from the west. His father was a mechanic, and taught him how to fix just about anything. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He is content; and to clean up the streets

Ideals: Gifted, Persistence. Flaws: Mundane. Bonds: Guardian, Immigrant. Occupation: Spy

Voice: Farmer accent

Attributes [hide]

Don Beitz, Male Human Fighter 4
Medium (5'3") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 6 (-2)7 (-2) 12 (+1)18 (+4)
Skills Acrobatics +5, Persuasion +6
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +6

Possessions: 13000 sp. Star ruby (900 gp).


Social Check DCs


Hubert Norton, Male Human [Permalink]

Personal [hide]

Description: This man wears silk and lounges about seductively, and sports empty pouches on his belt. He keeps his black hair in a pixie cut. His violet unseeing eyes seem to look past you.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born to a criminal king-pin and mafia family At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He has decided he is irredeemable; and he has money and likes to spend it

Flaws: Disease, Antagonistic. Bonds: Attractive, Rich, Criminal record. Occupation: Mason

Voice: Low rumbling, strings words together

Attributes [hide]

Hubert Norton, Male Human Fighter 3
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 16 (+3)11 (+0) 14 (+2)12 (+1)
Skills History +2, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 60 pp.


Social Check DCs


Raymond Thackeray, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a green collared shirt and tan pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. His hair is long and golden with streaks of chestnut, and is pulled back with small green clips. His beard is chestnut, braided, and well cared for. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Raymond enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He got into the Body Guard business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Body Guard work with an outfit from a few towns over. Body Guard work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Body Guard.

Motivation: Sabotage a competitor.

Flaws: Ugly, Antagonistic, Hedonist. Bonds: Poor, Job. Occupation: Body Guard

Voice: Tuts and clicks tongue

Attributes [hide]

Raymond Thackeray, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)11 (+0) 14 (+2)13 (+1)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp. 2 Thunderstones. 1 Antitoxin.


Social Check DCs


Percival Milton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears an entirely black suit with yellow socks and a vest with buckled shoes. His white hair is unkempt and raggedy. His otherwise smooth face is marked with small tiny scars.

Personality: Calm and collected, he is a well trained Layabout. He misses his home and complains about the freezing weather, even in summer.

History: He was born to loving parents in a slum to the south. Through the years after Percival was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Percival's father didn't care for him much, and the feeling was mutual. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Layabout responsibilities is difficult; and expand his business

Flaws: Ugly, Antagonistic. Bonds: Poor, Job, Immigrant. Occupation: Layabout

Voice: Jamaican accent

Attributes [hide]

Percival Milton, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)13 (+1) 12 (+1)15 (+2)
Skills Athletics +2, Stealth +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4

Possessions: 400 sp. Onyx (20 gp).


Social Check DCs

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