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Advanced [show]


Kody Dumph, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair, while still mostly chestnut, has prominent grey streaks. He has gleaming, smiling blue eyes.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born in a small island village. Over the years he perfected his riding and shooting skills. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kody fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wishes to resurrect an old love; and he wants nothing more than to rejoin the army

Ideals: Fighting, Athletic. Bonds: Attractive, Nature, In love. Occupation: Fortune-teller

Voice: Sore throat, cough

Attributes [hide]

Kody Dumph, Male Human Fighter 3
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 37 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 16 (+3)14 (+2) 10 (+0)9 (-1)
Skills Acrobatics +2, Perception +2
Senses Passive Perception 12
Languages Common, Infernal, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp. Onyx (20 gp). Red-brown spinel (90 gp).


Social Check DCs


Heward Tenley, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His brown hair and beard is wavy and long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born to a pair of adventurers, Heward grew up listening to his mother's many stories. Like his mother and his brother before him, after school he went straight into learning to become a Crown-heir. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Further expansion of business.

Ideals: Athletic. Flaws: Insomniac, Impulsive. Bonds: Adventurer, Job. Occupation: Crown-heir

Voice: Speaks through clenched teeth

Attributes [hide]

Heward Tenley, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)12 (+1) 11 (+0)14 (+2)
Skills Deception +4, Nature +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Manfred Yorke, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. His moppish white hair is in a traditional bowl cut. He is very pretty but has cold, dead eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with vampirism at a very young age, Manfred has worked very hard to control his curse. Due to his spouse's obsession with being a Slave Trader they were divorced and he won custody of their daughter. He worked as a Banker, and he later adopted a second daughter.

Motivation: Find a way to reverse the transformation of his brother; and regain custody of his daughter

Ideals: Optimist. Flaws: Disease, Insomniac. Bonds: Attractive, Family. Occupation: Banker

Voice: Cold and demanding tone

Attributes [hide]

Manfred Yorke, Male Human Fighter 3
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 12 (+1)14 (+2) 17 (+3)12 (+1)
Skills Animal Handling +5, Arcana +4
Senses Passive Perception 13
Languages Common, Dwarven, Elven
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. Moonstone (70 gp). Jade (70 gp).


Social Check DCs


Dustin Hallewell, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His black hair is greasy and uncared for. His face is scarred and worn.

Personality: He is calm most of the time but flees social interaction. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He has comitted a past crime that haunts him to this day; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Ugly, Shy, Insane, Antagonistic. Bonds: Criminal record, Debt. Occupation: Hunter

Voice: Cold and demanding tone

Attributes [hide]

Dustin Hallewell, Male Human Fighter 3
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 12 (+1)9 (-1) 10 (+0)12 (+1)
Skills Investigation +1, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. 1 Masterwork Artisan’s tools.


Social Check DCs


Roger Benson, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft tan waves gently in the breeze. He wears his chestnut hair down. His otherwise smooth face is marked with small tiny scars.

Personality: Roger wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is able to fit into much smaller and tighter spaces than normal.

History: Roger hails from a village terrorized by giants. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Rich, Enemies. Occupation: Merchant

Voice: Loud with bravado

Attributes [hide]

Roger Benson, Male Human Fighter 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 11 (+0)11 (+0) 16 (+3)9 (-1)
Skills Arcana +2, Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp.


Social Check DCs

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