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NPC Generator

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Advanced [show]


Charles Budd, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'4" and is renowned for his bright yellow suits and hats. His left leg appears badly burned and disfigured. His chestnut hair is matted, messy, and big. His otherwise smooth face is marked with small tiny scars.

Personality: Calm and collected, he is a well trained Guard. He is lazy, self-centered, vain, and jealous.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Further expansion of business.

Flaws: Ugly, Selfish, Racist. Bonds: Job, Military. Occupation: Guard

Voice: Italian accent

Attributes [hide]

Charles Budd, Male Human Fighter 3
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)14 (+2) 13 (+1)10 (+0)
Skills History +4, Religion +4
Senses Passive Perception 11
Languages Common, Giant, Celestial
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp.


Social Check DCs


Peter Halsey, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears clothing that is held on in multiple layers but all of it is in poor condition. His long black hair is drawn into a two foot long braid. His fierce violet eyes like to dwell on things.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is obsessed with finding treasure.

History: Peter was raised in a hard working conservative environment. When money was particularly tight he was walking through alleys when he overheard a Scribe hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He desires power and/or immortality; and to reunite with his old friends

Ideals: Athletic. Flaws: Antagonistic. Bonds: Poor, Adventurer, Job. Occupation: Scribe

Voice: Ums and uhs a lot

Attributes [hide]

Peter Halsey, Male Human Fighter 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)13 (+1) 12 (+1)11 (+0)
Skills Acrobatics +2, Athletics +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2

Possessions: 19000 cp. 1 Half-Plate. 1 Breastplate. 1 Half-Plate.


Social Check DCs


Everard Wesley, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is long and golden with streaks of brown, and is pulled back with small grey clips. His beard is brown, braided, and well cared for. His eyes, though not visible through his cowl, are blue.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He misses his home and complains about the freezing weather, even in summer.

History: Born in the east to a Engraver, Everard learned a great deal about his mother's area of expertise. His mother had invested heavily in several trade routes and wanted him to inherit them. Due to his spouse's obsession with being a Performer they were divorced and he won custody of their son. He worked as a Engraver, and he later adopted a second son.

Motivation: To unite with his brother; and doesn't want to be a engraver and was forced into it by his family

Bonds: Attractive, Family, Immigrant, Job, Rich. Occupation: Engraver

Voice: Creaky witch voice

Attributes [hide]

Everard Wesley, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 14 (+2)10 (+0) 15 (+2)11 (+0)
Skills Deception +2, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: Just what you see.


Social Check DCs


Trym Cornish, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a faded coat and loose pants complete with wide-brimmed hat. He keeps his chestnut hair in a pixie cut. His fierce amber eyes like to dwell on things.

Personality: He snorts whenever he laughs or is feeling confident. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: He was born in the east. He helped his father out around the business and became quite the natural. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He wants to meet his childhood hero; and to be a mayor again

Flaws: Secretive. Bonds: Immigrant, Job, Adventurer. Occupation: Locksmith

Voice: Strong lisp

Attributes [hide]

Trym Cornish, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)11 (+0) 5 (-3)5 (-3)
Skills Acrobatics +2, Intimidation -1
Senses Passive Perception 7
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 13000 cp. Silver pearl (40 gp).


Social Check DCs


Ralf Morton, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His black hair is cut short with large spiked bangs in the front. His gray eyes dart from person to person to random spaces in the air.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is obsessed with his god.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Fighter school at a young age so that he could practice his martial talents. He has since lost track of the people in his past.

Motivation: To reunite with his absent mother.

Ideals: Disciplined, Gifted. Bonds: Religious, Family. Occupation: Layabout

Voice: Shortens vowels

Attributes [hide]

Ralf Morton, Male Human Fighter 3
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 10 (+0)9 (-1) 11 (+0)9 (-1)
Skills Perception +2, Persuasion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs

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