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NPC Generator

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Advanced [show]


Gomory Marlee, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears dark leathers with embroidery. He has wavy silver hair. He has green eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He also has developed a complete distrust of the Detective profession.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He was an apprentice working in his father's forge. Due to his spouse's obsession with being a Detective they were divorced and he won custody of their son. He worked as a Spy, and he later adopted a second son.

Motivation: He'd like to take his coworkers down a peg.

Bonds: Job, Religious, Family. Occupation: Spy

Voice: Boston accent

Attributes [hide]

Gomory Marlee, Male Human Fighter 3
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 6 (-2)11 (+0) 10 (+0)16 (+3)
Skills Investigation +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 400 sp.


Social Check DCs


Anthony Rowley, Male Human [Permalink]

Personal [hide]

Description: He wears a white vest and prefers blue and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. He carries a battered ceremonial dagger and tarnished rapier as well. His auburn hair is drawn into a tight pony tail with a butterfly scrunchie. His eyes are a pleasant gray.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is skeptical of what others tell him and is slow to trust.

History: Anthony was raised in a hard working conservative environment. A gypsy cursed him at a young age, leading to his ugly appearance. He ran away from his former home and has been making his living as a Engraver for the past few years.

Motivation: To be a Crown-heir again; and expand his business

Ideals: Fighting. Flaws: Ugly, Antagonistic, Shy. Bonds: Job. Occupation: Engraver

Voice: Sleepy voice

Attributes [hide]

Anthony Rowley, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 10 (+0)11 (+0) 14 (+2)9 (-1)
Skills Acrobatics +1, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +2

Possessions: 1700 sp.


Social Check DCs


Bertram Holton, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is long and red with streaks of white, and is pulled back with small green clips. His beard is white, braided, and well cared for. His face is covered beneath a completely black helmet.

Personality: His tongue was cut out and he uses sign language. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born blind and as such lacked many opportunities for work. Bertram was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Bertram decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently he has begun working with bootleggers and crooks.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and a rival would like him out of the picture

Flaws: Disease, Insane. Bonds: Poor, Criminal record. Occupation: Navigator

Voice: Creaky witch voice

Attributes [hide]

Bertram Holton, Male Human Fighter 3
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)8 (-1) 11 (+0)16 (+3)
Skills Acrobatics +3, Performance +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +5

Possessions: Just what you see.


Social Check DCs


Drogo Carlton, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear brown pants and tee shirts. He carries a battered halberd and tarnished bow as well. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His green eyes lackadaisically let the world flow into them.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His homeland was ravaged by war and he spent much of his life rebuilding it. He now mingles about in high society.

Motivation: He's repulsed by the PC; and he has money and likes to spend it

Ideals: Fighting. Flaws: Cynical, Antagonistic, PTSD. Bonds: Rich. Occupation: Laborer

Voice: Jittery and nervous

Attributes [hide]

Drogo Carlton, Male Human Fighter 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 9 (-1)14 (+2) 9 (-1)15 (+2)
Skills Arcana +4, Athletics +1
Senses Passive Perception 9
Languages Common, Infernal, Gnome
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Lance Halsey, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is generally shirtless and showing off his tattooed chest. With a patchy blonde beard and wild blonde hair. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born at the edge of vast island. Lance liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now travels the world, in search of power and loot.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and obtaining odd cultural human artifacts is his passion

Ideals: Optimist. Flaws: Shy, Greedy. Bonds: Nature, Adventurer. Occupation: Tailor

Voice: Scottish accent

Attributes [hide]

Lance Halsey, Male Human Fighter 3
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)17 (+3) 11 (+0)8 (-1)
Skills Intimidation +1, Nature +5
Senses Passive Perception 10
Languages Common, Orc, Halfling, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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