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Advanced [show]


Shane Winthrop, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man prefers to wear fine silks, though has several suits of combat armor for his hunting needs and is in decent physical shape. He has done his best to style his auburn hair to look like a famous performer. His eyes are a pleasant hazel.

Personality: Shane is depressed about a lot of things. He tends to be a nihilist. He can't help but pocket interesting objects he comes across

History: He was born in the east, but his parents moved at a very young age to the south. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Being a Shoemaker kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Flaws: Depressed, Fearful. Bonds: Rich, Criminal record, Immigrant, Family. Occupation: Shoemaker

Voice: Irish accent

Attributes [hide]

Shane Winthrop, Male Human Fighter 3
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)12 (+1) 10 (+0)14 (+2)
Skills Medicine +2, Religion +3
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. Chrysoberyl (150 gp). Moss agate (13 gp). Chalcedony (60 gp). 1 Half-Plate. 1 Buckler. 1 Darkwood Buckler.


Social Check DCs


Everard Thorpe, Male Human [Permalink]

Personal [hide]

Description: This northern man prefers to wear pastel pants and tee shirts. His clothes are grease stained in places. He has a small bristly mustache and wavy silver hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: A deeply religious man he believes everything happens for a reason. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: Born in the north his family was never financially stable. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has since lost track of the people in his past.

Motivation: Wants to raise his children well; and to unite with his brother

Flaws: Insomniac. Bonds: Poor, Immigrant, Religious, Family. Occupation: Actor

Voice: Cold and demanding tone

Attributes [hide]

Everard Thorpe, Male Human Fighter 3
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 12 (+1)11 (+0) 16 (+3)10 (+0)
Skills Deception +2, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1600 sp.


Social Check DCs


Gilbert Compton, Male Human [Permalink]

Personal [hide]

Description: An older man who prefers to wear fine silks, though has several suits of combat armor for his hunting needs, he is not a threatening figure. His long white hair is drawn into a two foot long braid. He has a dull look in his hazel eyes.

Personality: He is happy with his job as a Fletcher. He turns his eye from what people do, preferring to live and let live. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born the only child of a wealthy merchant. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is a bit of a kleptomaniac; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Extrovert, Entrepeneur, Fighting. Bonds: Rich, Job, Criminal record. Occupation: Fletcher

Voice: Raspy

Attributes [hide]

Gilbert Compton, Male Human Fighter 4
Medium (5'5") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 11 (+0)11 (+0) 10 (+0)13 (+1)
Skills Investigation +2, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 200 gp. 4 Tanglefoot bags. 1 Smokesticks. 1 Smokesticks. 3 Alchemist’s fire.


Social Check DCs


Henry Ainsley, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is generally shirtless and showing off his tattooed chest. He is bald on top and has large auburn tufts of hair around his ears. His eyes are blue.

Personality: Abrasive and pushy, he has a hard time making friends. He is an amazing painter.

History: He was raised in a white middle class family as the only child. His parents enrolled him in a Fighter school at a young age so that he could practice his martial talents. Due to his spouse's obsession with being a Architect they were divorced and he won custody of their daughter. He worked as a Performer, and he later adopted a second daughter.

Motivation: He's in love; and to unite with his sister

Ideals: Gifted. Flaws: Ugly, Antagonistic, Mundane. Bonds: Family, Has a crush. Occupation: Performer

Voice: Sleepy voice

Attributes [hide]

Henry Ainsley, Male Human Fighter 4
Medium (6'2") Human, Lawful Evil (CR 4)
Armor Class 9
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)14 (+2) 18 (+4)18 (+4)
Skills Arcana +4, Sleight of Hand +1
Senses Passive Perception 14
Languages Common, Halfling, Druidic
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 500 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Arnold Nash, Male Human [Permalink]

Personal [hide]

Description: This man wears black leather gloves, a black jacket, and tight pants. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. His long white hair reaches down to his waist. His half smiles and gray eyes are beguiling and draw you in.

Personality: Arnold is depressed about a lot of things. He tends to be a nihilist. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He is the product a well kept family trust fund and as such has never really known need. When Arnold reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He uses money and sex appeal to get what he needs; and money/treasure

Flaws: Depressed, PTSD. Bonds: Rich, Attractive, Military. Occupation: Laborer

Voice: Mumbles to self between sentences

Attributes [hide]

Arnold Nash, Male Human Fighter 3
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 10 (+0)16 (+3) 10 (+0)9 (-1)
Skills Medicine +2, Stealth +5
Senses Passive Perception 10
Languages Common, Gnoll, Giant, Auran
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. Golden pearl (110 gp). Amethyst (110 gp). Lapis lazuli (4 gp).


Social Check DCs

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