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Advanced [show]


Bertram Weston, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His tied-back hair is auburn. His eyes are likewise blue.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born to a criminal king-pin and mafia family He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he feels that his past leaves him morally obligated to help

Ideals: Justice. Flaws: Impulsive. Bonds: Adventurer, Immigrant, Criminal record. Occupation: Gardener

Voice: Dutch accent

Attributes [hide]

Bertram Weston, Male Human Fighter 3
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)17 (+3) 17 (+3)13 (+1)
Skills Arcana +5, Insight +5
Senses Passive Perception 13
Languages Common, Giant, Elven, Ignan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 40 pp.


Social Check DCs


Hubert Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a yellow costume with the symbols of his god on his torso. His hair, while still mostly chestnut, has prominent grey streaks. His fierce amber eyes like to dwell on things.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He got into the Tanner business at a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He has set out to sabotage the competition.

Motivation: He would like to get married and retire; and wants to open a new tavern

Ideals: Impeccable, Entrepeneur. Bonds: Job, Religious, Has a crush. Occupation: Tanner

Voice: High pitched and raspy

Attributes [hide]

Hubert Eastaughffe, Male Human Fighter 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 16 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 11 (+0)13 (+1) 16 (+3)15 (+2)
Skills Deception +4, Insight +5
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 28000 sp.


Social Check DCs


Justin Reid, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and tan workpants. His shirt is green, and he wears a heavy tan leather apron most of the time. He carries with him a set of longbows on his belt, each one with a opal on the hilt. His red hair is long and unkept. He wears large thick round spectacles.

Personality: He likes to make people angry or surprised. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born in the north to a Dyer, Justin learned a great deal about his father's area of expertise. Justin abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Further expansion of business; and to be a cook again

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Job. Occupation: Dyer

Voice: Speaks through clenched teeth

Attributes [hide]

Justin Reid, Male Human Fighter 5
Medium (6'1") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)14 (+2) 12 (+1)12 (+1)
Skills Deception +4, Stealth +5
Senses Passive Perception 11
Languages Common, Infernal, Goblin
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 300 gp. Zircon (60 gp). Aquamarine (1100 gp). Amber (150 gp). White pearl (150 gp).


Social Check DCs


Patrick Nibley, Male Human [Permalink]

Personal [hide]

Description: He wears a black coat over a tan low-cut shirt, and a Stetson hat upon his head. His skin is fair and his fingers are delicate and long. His hair, while still mostly golden, has prominent grey streaks. He has a tattooed face.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is obsessed with finding treasure.

History: He was born several months after his father was called into army service. Patrick abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has set out to sabotage the competition.

Motivation: He would like to get married and retire; and he is unsatisfied with his job

Ideals: Philantrophist. Bonds: Adventurer, Military, Job, Has a crush. Occupation: Mercenary

Voice: Low range voice

Attributes [hide]

Patrick Nibley, Male Human Fighter 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 14 (+2)10 (+0) 13 (+1)16 (+3)
Skills Athletics +4, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +3

Possessions: 300 gp. Hematite (4 gp). 1 Minor magic item.


Social Check DCs


Randal Clifford, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears rags and sports a simple walking cane. His hair is long and chestnut with streaks of black, and is pulled back with small red clips. His beard is black, braided, and well cared for. He wears a mask on his face.

Personality: He likes to make people angry or surprised. He believes the world needs to unite to get rid of illithids once and for all.

History: Randal was born with his father's beautiful face. Because his father participated in the massacre of their homeland, illithids burned their ranch to the ground and forced them out. He was preparing to flee to the east, but the outbreak of war prevented him and his mother from journeying east to reunite his family. He moves from town to town, unable to find a place to settle.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants revenge against illithids

Ideals: Athletic. Flaws: Antagonistic. Bonds: Poor, Enemies, Attractive, Immigrant. Occupation: Miner

Voice: French accent

Attributes [hide]

Randal Clifford, Male Human Fighter 3
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 8 (-1)14 (+2) 15 (+2)13 (+1)
Skills Medicine +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Aquan, Goblin
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: Moonstone (50 gp). Smoky quartz (50 gp).


Social Check DCs

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