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NPC Generator

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Advanced [show]


Drogo Bradford, Male Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he wears baggy grey pantaloons and a pastel scarf. His hair is cut close to his head. His blue eyes are slightly larger than normal.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He made a point of taking high paying jobs and getting most of it up front. He has recently gotten a pet goose that steals things from people.

Motivation: He would like to get married and retire; and he is unsatisfied with his job

Flaws: Antagonistic. Bonds: Criminal record, Job, Adventurer, Has a crush. Occupation: Beggar

Voice: Ums and uhs a lot

Attributes [hide]

Drogo Bradford, Male Human Fighter 3
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)17 (+3) 9 (-1)13 (+1)
Skills History +5, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Orc, Draconic, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1000 sp.


Social Check DCs


Robert Rutherford, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and likes to wear brown tank tops with violet pants. He has wavy black hair. His ears are large.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Robert was born in the west. At a young age he loved to build and create. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. After a long history of fighting, Robert and his spouse have recently divorced.

Motivation: Many giants want him driven away; and he is a bit of a kleptomaniac

Ideals: Persistence. Flaws: Ugly, Antagonistic, Hedonist. Bonds: Nature. Occupation: Jeweler

Voice: Uses lots of figures of speech

Attributes [hide]

Robert Rutherford, Male Human Fighter 3
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 14 (+2)16 (+3) 10 (+0)16 (+3)
Skills Animal Handling +2, Religion +5
Senses Passive Perception 10
Languages Common, Undercommon, Halfling, Terran
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 10000 cp.


Social Check DCs


Robert Barney, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he usually wears his grey robe and has his scimitar always slung over his shoulder. His silver hair has been sun bleached extensively. His eyes are likewise hazel.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Animals are drawn to him, and he is able to talk to them.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He was an athlete and attended two major summer competitions. He never won. He was granted arcane powers by his dying sister.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Ideals: Gifted, Artistic, Athletic. Flaws: Shy, Fearful. Occupation: Server

Voice: Raspy

Attributes [hide]

Robert Barney, Male Human Fighter 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)11 (+0) 11 (+0)11 (+0)
Skills Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. Large well-done wool tapestry (600 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Drogo Fidget, Male Human [Permalink]

Personal [hide]

Description: With red face paint in a stripe pattern across his face, he wears a well pressed and immaculate suit (or dress). His white hair is styled in orderly dreadlocks. His fair skin shows little sign of his aristocratic breeding.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He always tries to repair and not replace. It was this mentality that drove him into the Weaver business.

History: Born in the south to a Weaver, Drogo learned a great deal about his mother's area of expertise. He has had some formal painting training, and achieved minor success. He then took over the family business and is one of the better Weaver for hire.

Motivation: His spouse's relatives view him with great suspicion; and wants to raise his children well

Ideals: Persistence, Artistic. Bonds: Attractive, Job, Family. Occupation: Weaver

Voice: Forgets to breathe while speaking

Attributes [hide]

Drogo Fidget, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)11 (+0) 15 (+2)13 (+1)
Skills History +2, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Charles Atterton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears yellow robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a club, but if one is not available he will default to his nunchaku. He has shaved his head bald. His gray eyes dart from person to person to random spaces in the air.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is a font of random trivia from the lore and stories he has discovered

History: He was born blind and as such lacked many opportunities for work. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he'd like to take his coworkers down a peg

Ideals: Joker, Logical. Flaws: Disease. Bonds: Immigrant. Occupation: Banker

Voice: Australian accent

Attributes [hide]

Charles Atterton, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 16 (+3)14 (+2) 14 (+2)12 (+1)
Skills Perception +4, Stealth +5
Senses Passive Perception 15
Languages Common, Elven, Gnome
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. 1 Masterwork Common Melee.


Social Check DCs

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