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Advanced [show]


Ralf Wordsworth, Male Human [Permalink]

Personal [hide]

Description: He sports black clothing, slightly heavier than average wear. He is bristling with hidden weapons, mostly sickles and hammers. He wears a wide-brimmed hat to hide his balding. His violet eyes are passionate and lively.

Personality: He is almost excessively polite to everyone, even when angry. He is an amazing painter.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Gifted. Flaws: Shy, Antagonistic. Bonds: Criminal record, Religious. Occupation: Farmer

Voice: Mumbles to self between sentences

Attributes [hide]

Ralf Wordsworth, Male Human Fighter 4
Medium (6'3") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 15 (+2)10 (+0) 12 (+1)12 (+1)
Skills Athletics +5, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 500 gp. Hematite (7 gp). Aquamarine (600 gp). 1 Minor magic item.


Social Check DCs


Anselm Royston, Male Human [Permalink]

Personal [hide]

Description: He wears a black deerstalker hat and black clothes. He carries a battered dagger and tarnished bastard sword as well. His auburn hair is heavily combed to the right. He wears a mask on his face.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Since then, he has sought to make the best of life.

Motivation: He wants revenge against gnolls; and many gnolls want him driven away

Ideals: Fighting, Optimist, Opinionated. Bonds: Religious, Criminal record, Enemies. Occupation: Blacksmith

Voice: High pitched and raspy

Attributes [hide]

Anselm Royston, Male Human Fighter 3
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)12 (+1) 11 (+0)17 (+3)
Skills Animal Handling +2, Deception +5
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1300 sp.


Social Check DCs


Theodoric Fulton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who dresses in brown turtlenecks beneath a grey coat with yellow slacks. He wears his hair in dreadlocks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is able to make almost anything out of random pieces of junk.

History: Gifted from a young age, Theodoric studied abroad. When Theodoric reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He is terrified, and will act out of fear; and he wants nothing more than to rejoin the army

Ideals: Gifted. Flaws: Terse, Fearful. Bonds: Military, Guardian. Occupation: Fortune-teller

Voice: Mousy voice

Attributes [hide]

Theodoric Fulton, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 8 (-1)9 (-1) 6 (-2)13 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 400 gp.


Social Check DCs


Ernest Camden, Male Human [Permalink]

Personal [hide]

Description: An older man who likes to wear green tank tops with violet pants, he is not a threatening figure. His silver hair is greying along the sides and has receded to reveal a widow's peak. This violet eyed easterner is not easily forgotten.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Further he is a bit of a stoner and is frequently out of it.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He helped his father out around the business and became quite the natural. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Sabotage a competitor; and regain custody of his son

Flaws: Antagonistic, Addict. Bonds: Job, Adventurer, Family. Occupation: Farmer

Voice: Indian accent

Attributes [hide]

Ernest Camden, Male Human Fighter 4
Medium (5'10") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)10 (+0) 15 (+2)17 (+3)
Skills Arcana +2, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 13000 sp.


Social Check DCs


Kyle Chester, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of luck around his neck, and a axe on his belt. His long golden hair reaches down to his waist. He tend to wears goggles to shield his eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. The war was a terrible time for him, and Kyle does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now spends his time doing works of charity.

Motivation: He feels kind of lost in life; and he wants nothing more than to rejoin the army

Ideals: Fighting, Philantrophist. Flaws: Depressed. Bonds: Military, Poor. Occupation: Fisher

Voice: Scratchy, weak

Attributes [hide]

Kyle Chester, Male Human Fighter 4
Medium (5'10") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)14 (+2) 13 (+1)8 (-1)
Skills Arcana +4, Deception +1
Senses Passive Perception 11
Languages Common, Goblin, Orc
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 100 gp. Brown-green garnet (70 gp). Amethyst (70 gp). 1 Minor magic item.


Social Check DCs

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