Guy Birkenhead, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is dressed in a clean blue cloak covering his clean studded leather. His red hair is lengthy. His eyes are blue and he is always smoking a pipe.
Personality: His tongue was cut out and he uses sign language. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was raised in a white middle class family as the only child. He was an apprentice working in his mother's forge. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Revenge; and to share knowledge with the world
Ideals: Logical. Flaws: Disease, Mundane. Bonds: Job, Enemies. Occupation: Priest
Voice: Raspy
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 13 (+1) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 11000 cp.
Aldous Tatum, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and wears a weathered and beat up set of banded mail beneath an oversized tan coat. His black hair is smooth and relatively long. He has several tiny amethyst earrings on each ear.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is lazy and tries to find solutions quickly.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Money/treasure.
Flaws: Ugly, Antagonistic, Lazy. Bonds: Rich. Occupation: Masseuse
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 9 (-1) | 13 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +4
Possessions: 2300 sp.
Justin Cholmondeley, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a blonde handlebar mustache and slicked back blonde hair. His thin eyebrows rest above his beady blue eyes.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. A gypsy cursed him at a young age, leading to his ugly appearance. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He is not mentally stable, and does not behave rationally; and to end his boredom
Flaws: Ugly, Insane, Mundane. Bonds: Guardian, Criminal record. Occupation: Painter
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'2") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 13 (+1) | 13 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 400 gp.
Percival Sheldon, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is typically in his Mortician uniform. His red hair, when down, is lengthy. His half smiles and gray eyes are beguiling and draw you in.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. From there he went from mercenary job to mercenary job. He has built up a small fortune and can afford his own way.
Motivation: Sabotage a competitor; and he has money and likes to spend it
Bonds: Job, Attractive, Military, Rich, Adventurer. Occupation: Mortician
Voice: Italian accent
Attributes [hide]
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 12 (+1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +2
Possessions: 1700 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Clerebold York, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a tan Stetson hat and tan clothes. His hair is short and golden. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.
Personality: Overbrimming with self-confidence, Clerebold isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. His job bores him to no end. He has decided to make it more interesting.
History: Clerebold was born in the west. At a young age he loved to build and create. Clerebold was born on a far western plains where he grew up under the tutelage of his mother, an expert Tanner. Being a Tanner kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and a need for knowledge about a nearby landmark
Ideals: Impeccable, Persistence. Bonds: Attractive, Adventurer, Criminal record, Immigrant. Occupation: Tanner
Voice: Jittery and nervous
Attributes [hide]
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 13 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 9 (-1) | 16 (+3) | 8 (-1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnoll, Celestial, Giant
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
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