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Advanced [show]


Clerebold Hallewell, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing a tight yellow one piece outfit complete with pants, hood, and a cape. He keeps his auburn hair in a pixie cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He would rather hide behind his crafts than deal with other people.

History: Clerebold was raised in a hard working conservative environment. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He tends to his Navigator job now, and dutifully fulfills any obligations he has.

Motivation: He desires power and/or immortality; and obtaining odd cultural human artifacts is his passion

Ideals: Athletic, Artistic. Flaws: Shy. Bonds: Adventurer, Job. Occupation: Navigator

Voice: Irish accent

Attributes [hide]

Clerebold Hallewell, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 14 (+2)15 (+2) 14 (+2)13 (+1)
Skills Deception +3, Perception +4
Senses Passive Perception 14
Languages Common, Orc, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. 3 Alchemist’s fire. 1 Everburning torch.


Social Check DCs


Dean Cooper, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His brown hair is lengthy. His eyes are gray and he is always smoking a pipe.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born the only child of a wealthy merchant. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: To prove his worth to the world; and find a way to reverse the transformation of his sister

Ideals: Opinionated, Entrepeneur. Flaws: Impulsive. Bonds: Family, In love. Occupation: Tanner

Voice: Squeaky

Attributes [hide]

Dean Cooper, Male Human Fighter 3
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)12 (+1) 9 (-1)11 (+0)
Skills Animal Handling +1, Investigation +3
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1900 sp. White opal (900 gp). Carnelian (80 gp). 4 Tanglefoot bags. 3 Acid flasks. 1 Smokesticks.


Social Check DCs


Guy Kitchur, Male Human [Permalink]

Personal [hide]

Description: This man wears a lot of dark rich colors, with gold accents. He has a penchant for wearing a ring with an oversized topaz on his right hand. With a patchy blonde beard and wild blonde hair. He has amber eyes and a blue hat with a yellow feather.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Guy took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure.

Ideals: Disciplined, Joker, Gifted. Bonds: Attractive, Rich. Occupation: Layabout

Voice: Voice breaks

Attributes [hide]

Guy Kitchur, Male Human Fighter 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)16 (+3) 11 (+0)10 (+0)
Skills Investigation +5, Perception +2
Senses Passive Perception 12
Languages Common, Gnoll, Ignan, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 12000 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Guy Brent, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he dresses like a well dressed Beggar does. His white hair and beard is wavy and long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Guy was born in the east. At a young age he loved to build and create. Guy was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Guy decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He ran away from his former home and has been making his living as a Beggar for the past few years.

Motivation: He'd like to take his coworkers down a peg; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Optimist, Persistence. Bonds: Job, Attractive, Criminal record. Occupation: Beggar

Voice: Low range voice

Attributes [hide]

Guy Brent, Male Human Fighter 4
Medium (5'3") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 7 (-2)16 (+3) 16 (+3)10 (+0)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 13
Languages Common, Undercommon, Goblin, Infernal
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3

Possessions: 300 gp.


Social Check DCs


Tim Dumph, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'5". He wears a blue shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. His white hair is drawn into a tight pony tail with a butterfly scrunchie. His face is scarred and worn.

Personality: He does not believe in betrayal or weakness as things to be tolerated. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: His mother raised him in a mountain cabin. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has gone from town to town working and never settling down anywhere, but has fallen for a local Mayor. He hasn't told them the truth, but wants to settle down with them.

Motivation: He wants to get laid.

Ideals: Justice. Flaws: Ugly. Bonds: Has a crush, Adventurer, Nature. Occupation: Dilettante

Voice: Sore throat, cough

Attributes [hide]

Tim Dumph, Male Human Fighter 4
Medium (6'5") Human, Chaotic Neutral (CR 4)
Armor Class 8
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 11 (+0)14 (+2) 17 (+3)8 (-1)
Skills Animal Handling +5, Intimidation +1
Senses Passive Perception 13
Languages Common, Elven, Auran
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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