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NPC Generator

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Advanced [show]


Kyle Ryland, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he dresses well, typically a more casual-formal manner. His hair is golden and very short. His eyes are a pleasant gray.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born to a criminal king-pin and mafia family He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. After a long history of fighting, Kyle and his spouse have recently divorced.

Motivation: Nothing but the best is good enough for him; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Attractive, Criminal record, Rich. Occupation: Stylist

Voice: Nasally tone

Attributes [hide]

Kyle Ryland, Male Human Fighter 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 12 (+1)12 (+1) 17 (+3)9 (-1)
Skills Deception +1, Religion +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Robert Langdon, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is well dressed, but even with his fine clothing he looks run-down. His black hair is greying along the sides and has receded to reveal a widow's peak. He has violet eyes.

Personality: Eccentric and domineering, Robert will drive conversation. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born on a small isolated farm. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. After a long history of fighting, Robert and his spouse have recently divorced.

Motivation: A strong sense of loyalty to Human people; and find a way to reverse the transformation of his brother

Ideals: Extrovert. Flaws: Antagonistic, Racist. Bonds: Nature, Family. Occupation: Mortician

Voice: Relaxed voice

Attributes [hide]

Robert Langdon, Male Human Fighter 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)13 (+1) 16 (+3)13 (+1)
Skills Investigation +3, Stealth +2
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 34000 sp. Pink pearl (140 gp).


Social Check DCs


Dean Alston, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a grey costume with the symbols of luck on his torso. His black hair is lengthy and is close to two feet long. He has gleaming, smiling green eyes.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He invites people to come help in his community garden.

History: Born in the east his family was never financially stable. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He used his abilities to trick people and travel the world for free.

Motivation: He wants revenge against gnolls; and he has comitted a past crime that haunts him to this day

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Poor, Criminal record, Enemies. Occupation: Tailor

Voice: Can't modulate volume

Attributes [hide]

Dean Alston, Male Human Fighter 3
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)12 (+1) 18 (+4)12 (+1)
Skills Animal Handling +6, Stealth +1
Senses Passive Perception 14
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 200 gp. Amethyst (100 gp). Moss agate (7 gp). Jet (100 gp). 1 Masterwork Musical instrument. 1 Magnifying glass.


Social Check DCs


Gerald Gresham, Male Human [Permalink]

Personal [hide]

Description: This western man prefers to wear flannel. His clothes are grease stained in places. He keeps his auburn hair in a pixie cut. His green eyes peer out from beneath his small tan hat.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He uses divination through singing.

History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He left for the west, certain he would find work there.

Motivation: To prove his worth to the world; and he's repulsed by the pc

Ideals: Passionate, Gifted. Bonds: Poor, Immigrant, Nature. Occupation: Glassblower

Voice: Sounds elderly

Attributes [hide]

Gerald Gresham, Male Human Fighter 5
Medium (5'2") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)9 (-1) 11 (+0)12 (+1)
Skills Athletics +5, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 500 gp. Violet garnet (200 gp).


Social Check DCs


Alexandre Denholm, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean tan cloak covering his clean studded leather. His hair is cut close to his head. This amber eyed westerner is not easily forgotten.

Personality: Alexandre speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A gifted student he started as a Slave Trader, but he got bored and became a Shipwright. He inherited the family business which he has now maintained for 8 years.

Motivation: To protect his home; and he seems to be bored by most things

Ideals: Impeccable, Philantrophist. Flaws: Mundane. Bonds: Job, Guardian. Occupation: Shipwright

Voice: Sighs a lot, exhausted

Attributes [hide]

Alexandre Denholm, Male Human Fighter 3
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 12 (+1)6 (-2) 11 (+0)14 (+2)
Skills Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 300 gp.


Social Check DCs

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