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NPC Generator

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Advanced [show]


Richard Wedgwood, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy blonde stubble. He very much looks the part of a Stylist. He has a hunchback. He wears his hair in dreadlocks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His childhood dream was to be a Barrister, but he was a colossal failure. He now owns his own business.

Motivation: Expand his business; and he is unsatisfied with his job

Ideals: Joker, Fighting. Flaws: Ugly, Disease. Bonds: Job. Occupation: Stylist

Voice: Draws out vowels

Attributes [hide]

Richard Wedgwood, Male Human Fighter 3
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 15 (+2)12 (+1) 11 (+0)11 (+0)
Skills Arcana +3, Athletics +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +4

Possessions: 1500 sp.


Social Check DCs


Chad Hadleigh, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has done his best to style his auburn hair to look like a famous performer. His skin is flawless and his green eyes scan people very quickly.

Personality: He dislikes all the random violence that takes place in the north. He takes great joy in being the best Detective in town.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Detective work with an outfit from a few towns over. Detective work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Detective.

Motivation: He is unsatisfied with his job; and expand his business

Ideals: Pacifist. Flaws: Disease, Insomniac. Bonds: Attractive, Job. Occupation: Detective

Voice: Hissing voice

Attributes [hide]

Chad Hadleigh, Male Human Fighter 3
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)11 (+0) 9 (-1)13 (+1)
Skills History +2, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Tim Windsor, Male Human [Permalink]

Personal [hide]

Description: He wears violet trousers with brown and red striped suspenders. He wears various colorful collared shirts. He is physically well-built. His hair is cut close to his head. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Energy wise he seems alert and responsive.

History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Tim took refuge in the old dungeon and found the beat up pickaxe and armor he uses now. He struck the Soapmaker job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg; and to pay off his debts

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Nature, Job, Debt. Occupation: Soapmaker

Voice: Hollow voice

Attributes [hide]

Tim Windsor, Male Human Fighter 3
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 17 (+3)9 (-1) 9 (-1)14 (+2)
Skills Athletics +5, Religion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +1

Possessions: 2700 sp. Alexandrite (600 gp). 1 Chain shirt. 1 Breastplate. 1 Darkwood Shield.


Social Check DCs


Bernard Watson, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears bulky grey painted plate armor. He has styled his brown hair well, parting it to the left. His violet eyes dart from person to person to random spaces in the air.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He also hits on women, regardless of circumstances.

History: He was raised in a white middle class family as the only child. He struck it rich when he found rare goods in large quantities. He moves from town to town, unable to find a place to settle.

Motivation: To settle down with his crush.

Flaws: Mundane. Bonds: Has a crush, Rich, Immigrant. Occupation: Soapmaker

Voice: Mumbles to self between sentences

Attributes [hide]

Bernard Watson, Male Human Fighter 3
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)17 (+3) 18 (+4)9 (-1)
Skills Persuasion +1, Stealth +3
Senses Passive Perception 14
Languages Common, Ignan, Aquan, Terran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1 Good lock. 1 Masterwork Thieves’ tools. 1 Climber’s kit.


Social Check DCs


Roger Allerton, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He carries a battered scimitar and tarnished whip as well. His hair is greying and his face has many wrinkles. His face is covered beneath a completely black helmet.

Personality: He is almost excessively polite to everyone, even when angry. He also hits on women, regardless of circumstances.

History: Born in a small village he learned the ways of the warrior from his mother. A freak accident while working with his Tailor mother left him crippled. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Wants a kiss.

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Has a crush. Occupation: Armorer

Voice: Loud with bravado

Attributes [hide]

Roger Allerton, Male Human Fighter 4
Medium (6'1") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)10 (+0) 15 (+2)10 (+0)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +2

Possessions: 200 gp. Carnelian (30 gp). Iolite (30 gp). Onyx (30 gp). Tiger eye turquoise (11 gp).


Social Check DCs

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