Richard Milton, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a custom-built plate barding that's adorned with tan lining and desert motifs. He sports a flattop hair cut. His blue eyes are passionate and lively.
Personality: He exudes charisma. He is a tour de force of persuasion. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Richard hails from a village terrorized by gnolls. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.
Motivation: Marry his sister to traveling adventurers; and his relatives are trying to arrange a marriage
Bonds: Attractive, Enemies, Rich, Family. Occupation: Carpenter
Voice: High pitched and raspy
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 14 (+2) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Orc, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 400 gp. Eye agate (6 gp). Deep green spinel (80 gp). Iolite (30 gp).
Drogo Birkenhead, Male Human [Permalink]
Personal [hide]
Description: He wears baggy green pantaloons and a brown scarf. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is greying and his face has many wrinkles. He has gleaming, smiling blue eyes.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He uses divination through singing.
History: Born in the north to a Sculptor, Drogo learned a great deal about his father's area of expertise. After coming to the age of reason, Drogo took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He struck the Sculptor job and began his own company from there.
Motivation: Further expansion of business; and he's repulsed by the pc
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Sculptor
Voice: Italian accent
Attributes [hide]
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 10 (+0) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 1 Half-Plate. 1 Half-Plate.
Chad Stanford, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has a long red beard with little hanging trinkets. He has gleaming, smiling hazel eyes.
Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Born in a small village he learned the ways of the warrior from his mother. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He is searching for what he claims is his rightful reward.
Motivation: To reunite with his old friends; and retire the richest man in the west
Ideals: Entrepeneur, Fighting, Athletic. Bonds: Attractive, Adventurer. Occupation: Miller
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 14 (+2) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 200 gp. Chalcedony (50 gp). Chalcedony (50 gp). 1 Breastplate. 1 Half-Plate.
Alex Dalton, Male Human [Permalink]
Personal [hide]
Description: He wears a blue coat over a brown low-cut shirt, and a broad hat upon his head. He is portly but not overly obese. His head has been shaved. He has a tattooed face.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He can't help but pocket interesting objects he comes across
History: Alex hails from a village terrorized by dire rats. He moved out west to avoid the crime he committed. He has set out to sabotage the competition.
Motivation: He'd like to take his coworkers down a peg; and his name or reputation has been wronged in the past by dire rats, and he desires to right it
Flaws: Ugly, PTSD. Bonds: Job, Criminal record, Enemies. Occupation: Miller
Voice: Relaxed voice
Attributes [hide]
Medium (6'5") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 12 (+1) | 15 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Draconic
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +2
Possessions: 1 Minor magic item.
Miles Axton, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears a simple burlap shirt and baggy pants. He conceals his dagger with his veritable burlap sack of a shirt. His red hair is matted, messy, and big. He has a dull look in his gray eyes.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. Animals are drawn to him, and he is able to talk to them.
History: The child of western immigrants he idolized his mother. A few years later when the south was not economically sound they moved to his current location. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and nothing but the best is good enough for him
Ideals: Impeccable, Gifted. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Mercenary
Voice: Old Prospector
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 7 (-2) | 13 (+1) | 14 (+2) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven, Terran
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3
Possessions: 1 Chain shirt.
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