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NPC Generator

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Advanced [show]


Heward Yardley, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man typically wears a sleeveless long coat of deep blue leather and dull yellow iron scale mail and is in decent physical shape. He sports a flattop hair cut. His half smiles and hazel eyes are beguiling and draw you in.

Personality: This man loves writing and to teach people writing more than just about anything. The war was a terrible time for him, and Heward does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: The child of eastern immigrants he idolized his father. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He moves from town to town, unable to find a place to settle.

Motivation: He feels kind of lost in life.

Ideals: Artistic. Flaws: Depressed. Bonds: Attractive, Military, Immigrant. Occupation: Bowyer

Voice: Russian accent

Attributes [hide]

Heward Yardley, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)15 (+2) 16 (+3)14 (+2)
Skills Animal Handling +5, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Undercommon, Gnome
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp.


Social Check DCs


Shane Denholm, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears many layers of old clothing at all times. He has no hair. His thin eyebrows rest above his beady hazel eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Shane hails from a village terrorized by drow. A freak accident while working with his Painter mother left him crippled. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: Someone believes him a fraud; and his name or reputation has been wronged in the past by drow, and he desires to right it

Ideals: Disciplined. Flaws: Ugly, Secretive, Disease. Bonds: Poor, Enemies. Occupation: Banker

Voice: Old thin voice

Attributes [hide]

Shane Denholm, Male Human Fighter 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 18 (+4)14 (+2) 9 (-1)5 (-3)
Skills Nature +4, Perception +1
Senses Passive Perception 11
Languages Common, Gnoll, Infernal
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: Just what you see.


Social Check DCs


Guy Hastings, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many tan ritualistic tattoos. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His auburn hair is greasy and uncared for. He has gray eyes and a blue hat with a tan feather.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is able to make almost anything out of random pieces of junk.

History: Guy was raised in a hard working conservative environment. Like his father and his brother before him, after school he went straight into learning to become a Interpreter. He has worked as a Interpreter like his father before him.

Motivation: Wants to open a new tavern; and to be a stableman again

Ideals: Gifted. Flaws: Ugly, Cynical. Bonds: Job. Occupation: Interpreter

Voice: Scratchy, weak

Attributes [hide]

Guy Hastings, Male Human Fighter 4
Medium (6'5") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 11 (+0)16 (+3) 16 (+3)9 (-1)
Skills Animal Handling +5, Deception +1
Senses Passive Perception 13
Languages Common, Giant, Draconic, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: Red spinel (140 gp). Zircon (40 gp). Silver pearl (140 gp). 1 Minor magic item.


Social Check DCs


Peter Coombs, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears brown painted combat armor at almost all times. He has a long black beard with little hanging trinkets. He has violet eyes and a brown hat with a blue feather.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. His first spouse was a Blacksmith, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Regain custody of his son.

Flaws: Ugly. Bonds: Family, Religious, Enemies. Occupation: Beggar

Voice: Scottish accent

Attributes [hide]

Peter Coombs, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)14 (+2) 18 (+4)17 (+3)
Skills Animal Handling +6, Sleight of Hand +2
Senses Passive Perception 14
Languages Common, Elven, Giant
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Guy Hayes, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He carries with him a set of bows on his belt, each one with a emerald on the hilt. He has a small bristly mustache and wavy chestnut hair. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's attracted to the PC; and expand his business

Ideals: Fighting, Artistic. Bonds: Adventurer, Job, Has a crush. Occupation: Fletcher

Voice: Low range voice

Attributes [hide]

Guy Hayes, Male Human Fighter 3
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)17 (+3) 14 (+2)16 (+3)
Skills Acrobatics +5, Insight +4
Senses Passive Perception 12
Languages Common, Gnoll, Sylvan, Orc
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +4

Possessions: 300 gp. Amethyst (100 gp). Obsidian (12 gp). Black pearl (300 gp).


Social Check DCs

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