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Advanced [show]


Clerebold Ryland, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft grey waves gently in the breeze, and carries bows. He has a small bristly mustache and wavy red hair. His otherwise smooth face is marked with small tiny scars.

Personality: Confrontational and typically high on some drug or another. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born in the east to a Fisher, Clerebold learned a great deal about his mother's area of expertise. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to open a new tavern

Ideals: Fighting. Flaws: Addict. Bonds: Rich, Slave, Job. Occupation: Fisher

Voice: Scratchy, weak

Attributes [hide]

Clerebold Ryland, Male Human Fighter 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 8 (-1)14 (+2) 7 (-2)10 (+0)
Skills Persuasion +2
Senses Passive Perception 8
Languages Common, Ignan, Aquan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Bernard Reid, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears white leather gloves, a white jacket, and tight pants. He wears his black hair up. His thin eyebrows rest above his beady blue eyes.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He believes the world needs to unite to get rid of goblins once and for all.

History: He was raised in a white middle class family as the only child. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Bernard took refuge in the large cave and found the beat up longsword and armor he uses now. Days after completing his studies, news broke out that his hometown was attacked by goblins. Bernard was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Flaws: Ugly, Mundane. Bonds: Poor, Enemies, Nature. Occupation: Dyer

Voice: Loud with bravado

Attributes [hide]

Bernard Reid, Male Human Fighter 4
Medium (5'4") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)15 (+2) 11 (+0)17 (+3)
Skills Persuasion +5, Survival +2
Senses Passive Perception 10
Languages Common, Halfling, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 18000 sp. 1 Minor magic item.


Social Check DCs


Diggory Langley, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and blue workpants. His shirt is brown, and he wears a heavy blue leather apron most of the time, and carries kukris. His red hair is lengthy and is close to two feet long. His blue eyes lackadaisically let the world flow into them.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He does not trust anyone and sleeps with one eye open.

History: Diggory was born in the north. At a young age he loved to build and create. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and he's repulsed by the pc

Ideals: Fighting, Persistence. Flaws: Antagonistic, Insomniac. Bonds: Attractive. Occupation: Tanner

Voice: Raspy

Attributes [hide]

Diggory Langley, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 13 (+1)9 (-1) 14 (+2)12 (+1)
Skills Acrobatics +1, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 10 pp.


Social Check DCs


Randal Ramsey, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears red robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a flail, but if one is not available he will default to his hammer. He has wavy chestnut hair. He has a tattooed face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born the only child of a wealthy merchant. He was an apprentice working in his father's forge. He has achieved small success as a Priest.

Motivation: He is unsatisfied with his job.

Ideals: Entrepeneur. Flaws: Antagonistic, Insane. Bonds: Job. Occupation: Priest

Voice: Raspy

Attributes [hide]

Randal Ramsey, Male Human Fighter 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)14 (+2) 12 (+1)14 (+2)
Skills Investigation +4, Survival +3
Senses Passive Perception 11
Languages Common, Goblin, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Raymond Hampton, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears baggy brown pantaloons and a black scarf. He keeps his red hair in a flapper bob. His eyes are violet and catlike.

Personality: He is irascible and easily irritated. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born several months after his mother was called into army service. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Military, Religious. Occupation: Gardener

Voice: Russian accent

Attributes [hide]

Raymond Hampton, Male Human Fighter 3
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 12 (+1)5 (-3) 10 (+0)11 (+0)
Skills History -1, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 1000 sp. Amethyst (50 gp). Red garnet (50 gp). Carnelian (50 gp).


Social Check DCs

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