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NPC Generator

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Advanced [show]


Gunter Gracey, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He does not wear sleeves and tends to eschew shirts when he can avoid it. He has styled his red hair well, parting it to the right. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He receives visions of the future at random moments

History: The child of southern immigrants he idolized his father. A few years later when the north was not economically sound they moved to his current location. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Engraver responsibilities is difficult; and he has a crush on the local soapmaker

Ideals: Gifted. Flaws: Ugly. Bonds: Immigrant, Job, Has a crush. Occupation: Engraver

Voice: Spanish accent

Attributes [hide]

Gunter Gracey, Male Human Fighter 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)16 (+3) 5 (-3)8 (-1)
Skills Athletics +3, Perception -1
Senses Passive Perception 9
Languages Common, Orc, Gnome, Goblin
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp. 4 Alchemist’s fire. 5 Acid flasks. 5 Acid flasks.


Social Check DCs


Guy Winterbourne, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'10" and is a bit bulky. He is very muscular particularly in the legs. He wears bulky violet painted plate armor. He has dyed his greying white hair a little too much giving a sharp white color. His eyes are green and beady.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Around other people he will do his best to conceal his emotions and appear jolly.

History: Sold as a small child to a wizard, Guy was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Through the years after Guy was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Guy's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Guy and his spouse have recently divorced.

Motivation: To share knowledge with the world; and meet up once more with his childhood friend

Ideals: Logical. Flaws: Ugly, Antagonistic, Shy. Bonds: Mentor. Occupation: Seamstress

Voice: Can't modulate volume

Attributes [hide]

Guy Winterbourne, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 12 (+1)15 (+2) 11 (+0)14 (+2)
Skills Arcana +4, Performance +4
Senses Passive Perception 10
Languages Common, Giant, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 19000 cp.


Social Check DCs


Alex Thornton, Male Human [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he wears a robe, a symbol of his god around his neck, and a flail on his belt. His hair is chestnut, silky, and of moderate length. His eyes are amber.

Personality: While he acts the brute, he is far gentler than he would appear. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: His religion dominates his actions; and to reunite with his old friends

Ideals: Fighting. Bonds: Attractive, Has a crush, Adventurer, Religious. Occupation: Bather

Voice: Scottish accent

Attributes [hide]

Alex Thornton, Male Human Fighter 3
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 8 (-1)10 (+0) 15 (+2)14 (+2)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 200 gp. Embroidered silk and velvet mantle with numerous moonstones (800 gp).


Social Check DCs


Gomory Alby, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He typically wears white cloth garments or leather armor. Beneath his clothing is a huge mess of scar tissue. With bright silver hair and a scraggly beard. His violet eyes peer out from beneath his wide-brimmed white hat.

Personality: His tongue was cut out and he uses sign language. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was raised in a island tribe. Gomory was born on a far western island where he grew up under the tutelage of his mother, an expert Actor. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is currently in port desperately looking for someone to get him out; and he is terrified, and will act out of fear

Ideals: Gifted. Flaws: Disease. Bonds: Slave, Nature, Immigrant. Occupation: Actor

Voice: Spanish accent

Attributes [hide]

Gomory Alby, Male Human Fighter 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 16 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 11 (+0)17 (+3) 17 (+3)9 (-1)
Skills Intimidation +1, Medicine +5
Senses Passive Perception 13
Languages Common, Sylvan, Gnome, Draconic
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 20000 sp. 1 Minor magic item.


Social Check DCs


Bernard Hartford, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He is bald on top and has large golden tufts of hair around his ears. His gray eyes peer out from beneath his top green hat.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born a particularly ugly child, much to the horror of his parents. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has built up a small fortune and can afford his own way.

Motivation: He wants revenge against giants; and he is terrified, and will act out of fear

Ideals: Athletic. Flaws: Ugly, Fearful. Bonds: Rich, Enemies. Occupation: Marshal

Voice: Indian accent

Attributes [hide]

Bernard Hartford, Male Human Fighter 5
Medium (6'1") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 10 (+0)12 (+1) 16 (+3)8 (-1)
Skills Athletics +4, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +2

Possessions: 700 gp.


Social Check DCs

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