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NPC Generator

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Advanced [show]


Gomory Cason, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he prefers to wear brown clothing when he does not wear armor. He has shaved his head bald. His eyes are brown.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born in the west, but his parents moved at a very young age to the east. In his 13th year, his parents were killed by a dire rats raid, leaving Gomory alone in the world. After a stint in an orphanage, he was adopted. He left for the west, certain he would find work there.

Motivation: Revenge.

Flaws: Antagonistic. Bonds: Attractive, In love, Slave, Immigrant, Enemies. Occupation: Doctor

Voice: Spits words with contempt

Attributes [hide]

Gomory Cason, Male Human Fighter 3
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 14 (+2)7 (-2) 18 (+4)16 (+3)
Skills Arcana +0, Religion +0
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2700 sp. White pearl (100 gp).


Social Check DCs


Chad Clare, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a tan costume with the symbols of his god on his torso. His chestnut hair is still thick. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Calm and collected, he is a well trained Barrister. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: He was born in the north. He dropped out of school before completing his studies. He's also a talented Unemployed, but doesn't like to broadcast it.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and balancing his hectic life and new barrister responsibilities is difficult

Ideals: Athletic, Logical. Bonds: Job, Enemies, Immigrant. Occupation: Barrister

Voice: Slurs words

Attributes [hide]

Chad Clare, Male Human Fighter 3
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 15 (+2)10 (+0) 9 (-1)14 (+2)
Skills Animal Handling +1, Persuasion +4
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Lapis lazuli (7 gp). Jade (50 gp).


Social Check DCs


Arnold Blythe, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male prefers to wear brown clothing when he does not wear armor. He is tall, broad shouldered and powerfully built. He has a very tight haircut. His eyes are blue.

Personality: Eccentric and domineering, Arnold will drive conversation. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Arnold lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: His spouse's relatives view him with great suspicion; and he has money and likes to spend it

Ideals: Extrovert. Bonds: Adventurer, Family, Rich. Occupation: Laborer

Voice: Scratchy, weak

Attributes [hide]

Arnold Blythe, Male Human Fighter 3
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 8 (-1)13 (+1) 10 (+0)14 (+2)
Skills Athletics +5, Survival +2
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Half-Plate.


Social Check DCs


Hubert Alston, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'1". He dresses in collared shirts and wears a proper scarf over his head. His moppish red hair is in a traditional bowl cut. His fierce gray eyes like to dwell on things.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: His father raised him in a mountain cabin. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Hubert grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Hubert. He has set out to sabotage the competition.

Motivation: Seeks redemption.

Flaws: Fearful. Bonds: Job, Nature, Criminal record. Occupation: Cartwright

Voice: Creaky witch voice

Attributes [hide]

Hubert Alston, Male Human Fighter 3
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 16 (+3)14 (+2) 15 (+2)8 (-1)
Skills Religion +4, Stealth +3
Senses Passive Perception 12
Languages Common, Ignan, Auran
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: 20000 cp. Golden pearl (50 gp). 1 Half-Plate.


Social Check DCs


Tim Tindall, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. His attire stands in sharp contrast to his sword, which is beautifully polished and possesses an ornate carving of a dagger on it. His top hat is riddled with cuts and holes. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He is irascible and easily irritated. He also is a firm believer in the manly ideal.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Through the years after Tim was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Tim's father didn't care for him much, and the feeling was mutual. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He's repulsed by the PC.

Flaws: Ugly, Antagonistic, Impulsive, Secretive. Bonds: Poor, Military. Occupation: Junk Dealer

Voice: German accent

Attributes [hide]

Tim Tindall, Male Human Fighter 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 9 (-1)13 (+1) 14 (+2)15 (+2)
Skills Deception +4, Insight +4
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs

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