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NPC Generator

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Advanced [show]


Gunter Everleigh, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears just a green suit. His chestnut hair is kept up in a ponytail inside a top hat. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: A deeply religious man he believes everything happens for a reason. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was raised by priests from a young age. He helped his mother out around the business and became quite the natural. He has worked as a Dilettante like his mother before him.

Motivation: Expand his business; and he desires power and/or immortality

Flaws: Impulsive. Bonds: Religious, Mentor, Job, Adventurer. Occupation: Dilettante

Voice: growls and snarls, animalistic

Attributes [hide]

Gunter Everleigh, Male Human Fighter 5
Medium (5'7") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)11 (+0) 16 (+3)14 (+2)
Skills Animal Handling +6, Stealth +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 30000 cp.


Social Check DCs


Wymar Winterbourne, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'0" when asserting himself. His silver hair is singed and shortened. His eyes are gray and beady.

Personality: Abrasive and pushy, he has a hard time making friends. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born in the east, but his parents moved at a very young age to the west. A few years later when the west was not economically sound they moved to his current location. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's repulsed by the PC; and he has money and likes to spend it

Flaws: Ugly, Antagonistic, Disease. Bonds: Immigrant, Rich. Occupation: Mason

Voice: Smooth and feminine

Attributes [hide]

Wymar Winterbourne, Male Human Fighter 3
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)11 (+0) 14 (+2)9 (-1)
Skills Animal Handling +4, Intimidation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 40 pp.


Social Check DCs


Lance Southey, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'11" when asserting himself. He wears his brown hair up in a very large beehive style do. He has several tiny sapphire earrings on each ear.

Personality: His tongue was cut out and he uses sign language. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it.

Flaws: Disease. Bonds: Rich, In love, Religious, Family. Occupation: Engraver

Voice: Russian accent

Attributes [hide]

Lance Southey, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 12 (+1)11 (+0) 12 (+1)15 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2000 sp. Violet garnet (300 gp). Eye agate (15 gp). 1 Masterwork studded leather. 1 Half-Plate.


Social Check DCs


Rolf Van Es, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a blue vest and prefers black and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. He sports a long brown beard, and similarly colored long hair. His hazel eyes dart from person to person to random spaces in the air.

Personality: Confrontational and typically high on some drug or another. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was raised in a mountains tribe. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC; and he's in love

Flaws: Ugly, Addict, Antagonistic. Bonds: Nature, Military. Occupation: Banker

Voice: Low and grunting

Attributes [hide]

Rolf Van Es, Male Human Fighter 3
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)18 (+4) 11 (+0)13 (+1)
Skills Deception +3, Nature +6
Senses Passive Perception 10
Languages Common, Elven, Halfling, Abyssal, Goblin
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Tim Wesley, Male Human [Permalink]

Personal [hide]

Description: This southern man tends to wear a brown poncho over his likewise colored trousers and shirt. His clothes are grease stained in places. He keeps his long white hair kept up in a rat tail. He has blue eyes and a brown hat with a red feather.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He also is a firm believer in the manly ideal.

History: Tim was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He left for the south, certain he would find work there.

Motivation: He seems to be bored by most things.

Ideals: Logical. Flaws: Mundane, Impulsive. Bonds: Poor, Immigrant. Occupation: Farmer

Voice: Speaks with a cold

Attributes [hide]

Tim Wesley, Male Human Fighter 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)8 (-1) 15 (+2)10 (+0)
Skills Acrobatics +3, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +2

Possessions: 600 gp. Amethyst (140 gp). Azurite (16 gp). 1 Minor magic item.


Social Check DCs

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