Thomas Barney, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who dresses in collared shirts and wears a proper scarf over his head. He has a white handlebar mustache and slicked back white hair. His amber eyes peer out from beneath his deerstalker white hat.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: Born in the west to a Shipwright, Thomas learned a great deal about his father's area of expertise. In his 14th year, his parents were killed by a gnolls raid, leaving Thomas alone in the world. After a stint in an orphanage, he was adopted. He has worked as a Shipwright like his father before him.
Motivation: Seeks redemption; and balancing his hectic life and new shipwright responsibilities is difficult
Bonds: Criminal record, Job, Enemies. Occupation: Shipwright
Voice: Speaks with a cold
Attributes [hide]
Medium (6'3") Human, Lawful Evil (CR 4)
Armor Class 14
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 15 (+2) | 14 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Ignan
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4
Possessions: 200 gp. 1 Minor magic item.
Hunter Rayden, Male Human [Permalink]
Personal [hide]
Description: Standing 5'11", this man wears a worn and beaten armor. He wears a wide-brimmed hat to hide his balding. His amber eyes lackadaisically let the world flow into them.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He got into the Brewer business at a young age. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He inherited the family business which he has now maintained for 2 years.
Motivation: Nothing but the best is good enough for him; and wants to open a new tavern
Ideals: Impeccable. Flaws: Antagonistic, Impulsive. Bonds: Job, Military. Occupation: Brewer
Voice: Soothing and warm
Attributes [hide]
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 11 (+0) | 16 (+3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Terran, Sylvan, Orc
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. 1 Good lock.
Shane Pinkerton, Male Human [Permalink]
Personal [hide]
Description: He wears a grey shirt, with a violet mid length shorts with violet tights and flats, usually wearing a coat over them. He has red hair. He is very pretty but has cold, dead eyes.
Personality: He dislikes all the random violence that takes place in the west. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His mother was a mechanic, and taught him how to fix just about anything. After a long history of fighting, Shane and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and money/treasure
Ideals: Pacifist, Entrepeneur, Persistence. Flaws: Antagonistic. Bonds: Attractive. Occupation: Priest
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'5") Human, Chaotic Neutral (CR 4)
Armor Class 7
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 5 (-3) | 15 (+2) | 9 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged -1 / 1d10-3, Grapple +4
Possessions: 20000 sp. 1 Minor magic item.
Thomas Hampton, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 6'3". He wears a grey armored body suit, with a simple tan line shooting up and back down, and his gloved hand is found clutching a scythe. He has a long black beard with little hanging trinkets. He has violet eyes.
Personality: He is calm most of the time but flees social interaction. He takes great joy in being the best Scribe in town.
History: Gifted from a young age, Thomas studied abroad. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Balancing his hectic life and new Scribe responsibilities is difficult.
Ideals: Gifted. Flaws: Shy. Bonds: Job, Debt. Occupation: Scribe
Voice: Low and grunting
Attributes [hide]
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 11 (+0) | 11 (+0) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +4
Possessions: 3000 sp.
Anthony Palomarez, Male Human [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. His hair is short and auburn. He has violet eyes and a green hat with a black feather.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was raised in a white middle class family as the only child. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Architect work with an outfit from a few towns over. Architect work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Architect for the past few years.
Motivation: He is unsatisfied with his job.
Ideals: Impeccable. Flaws: Mundane. Bonds: Job. Occupation: Architect
Voice: Relaxed voice
Attributes [hide]
Medium (5'5") Human, Lawful Neutral (CR 4)
Armor Class 8
Hit Points 22 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 7 (-2) | 10 (+0) | 17 (+3) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Undercommon, Elven
Attacks Melee +6 / 1d10+4, Ranged +0 / 1d10-2, Grapple +4
Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
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