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NPC Generator

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Advanced [show]


Dean Payton, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he does not wear sleeves and tends to eschew shirts when he can avoid it. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His gray eyes are passionate and lively.

Personality: He is witty, but his monotone delivery comes off as unnerving He is a font of random trivia from the lore and stories he has discovered

History: He was born at the edge of vast forest. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Barrister. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and he is wracked by social anxiety

Ideals: Joker, Logical. Flaws: Fearful. Bonds: Nature, Job. Occupation: Barrister

Voice: Low and grunting

Attributes [hide]

Dean Payton, Male Human Fighter 5
Medium (5'11") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 8 (-1)14 (+2) 12 (+1)19 (+4)
Skills Persuasion +7, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Giant, Goblin
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Aldous Quinton, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a black vest and prefers tan and white shirts. His boots appear to have been at one point steel toed but are quite worn down. His blonde hair is still thick. His green eyes have a joyful gleam in them most of the time.

Personality: He is almost excessively polite to everyone, even when angry. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Shepherd mother left him crippled. He hasn't been sleeping well lately.

Motivation: To pay off his debts; and to get a good night's sleep

Ideals: Joker. Flaws: Ugly, Shy, Disease, Insomniac. Occupation: Weaver

Voice: Tuts and clicks tongue

Attributes [hide]

Aldous Quinton, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)16 (+3) 13 (+1)13 (+1)
Skills Religion +5, Stealth +2
Senses Passive Perception 11
Languages Common, Auran, Abyssal, Celestial
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp. 2 Holy water. 1 Tanglefoot bags. 1 Everburning torch.


Social Check DCs


Charles Ramsey, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting grey shirt and pants. He is portly but not overly obese. His auburn hair is smooth and relatively long. He has several tiny aquamarine earrings on each ear.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: His father raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. Some 10 years later his spouse died after the birth of his son. Heartbroken, Charles never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: To be a Scribe again; and wants to open a new tavern

Flaws: Antagonistic. Bonds: Rich, Job, Nature, In love. Occupation: Shipwright

Voice: Rolls R's

Attributes [hide]

Charles Ramsey, Male Human Fighter 3
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)10 (+0) 14 (+2)12 (+1)
Skills Perception +4, Stealth +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 100 gp.


Social Check DCs


Anthony Kenley, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a robe, a symbol of death around his neck, and a scythe on his belt. His hair is greying and his face has many wrinkles. His amber eyes have a joyful gleam in them most of the time.

Personality: Anthony hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: A powerful necromancer made him what he is. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He desires power and/or immortality; and wishes to resurrect an old love

Ideals: Fighting, Artistic. Bonds: Adventurer, Mentor, In love. Occupation: Baker

Voice: Sighs a lot, exhausted

Attributes [hide]

Anthony Kenley, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)12 (+1) 8 (-1)8 (-1)
Skills Medicine +1, Persuasion +1
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 5000 cp.


Social Check DCs


Kody Marleigh, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears skinny pants and wears a green and yellow robe with the hood down. His brown hair is slicked back into a classic pompadour. He has gray eyes and a green hat with a yellow feather.

Personality: He snorts whenever he laughs or is feeling confident. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Kody was born the youngest of three triplets. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: To reunite with his absent father; and he feels that his past leaves him morally obligated to help

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Family, Criminal record. Occupation: Stylist

Voice: Italian accent

Attributes [hide]

Kody Marleigh, Male Human Fighter 4
Medium (5'6") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)14 (+2) 15 (+2)10 (+0)
Skills Insight +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Undercommon, Auran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 1 Minor magic item.


Social Check DCs

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