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NPC Generator

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Gilbert Kendal, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears rags and sports a simple walking cane. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His violet unseeing eyes seem to look past you.

Personality: Gilbert speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was raised by priests from a young age. A freak accident while working with his Doctor father left him crippled. During his travels, Gilbert and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Gilbert discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Gilbert fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable. Flaws: Disease. Bonds: Poor, Adventurer, Religious, Mentor. Occupation: Painter

Voice: Mumbles to self between sentences

Attributes [hide]

Gilbert Kendal, Male Human Fighter 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)8 (-1) 6 (-2)17 (+3)
Skills Performance +5
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Gerard Stapleton, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears long strands of aquamarine and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He sports a flattop hair cut. He has gleaming, smiling green eyes.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He is frequently practicing swordplay.

History: Gerard hails from a village terrorized by goblins. He has chosen to use the inheritance that was left to him frivolously. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Many goblins want him driven away; and several ex partners dislike his way of doing things and want revenge

Flaws: Shy. Bonds: Rich, Enemies, Military. Occupation: Bounty Hunter

Voice: Scratchy, weak

Attributes [hide]

Gerard Stapleton, Male Human Fighter 4
Medium (6'2") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 10 (+0)12 (+1) 13 (+1)14 (+2)
Skills Acrobatics +2, History +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +3

Possessions: 47000 sp. Violet garnet (200 gp). 1 Minor magic item.


Social Check DCs


Anthony Wharton, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears tan painted combat armor at almost all times. His hair is greying and his face has many wrinkles. His amber eyes peer out from beneath his small tan hat.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born to loving parents in a slum to the south. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has been saving his money to try and buy his brother's freedom.

Motivation: Expand his business; and he wants nothing more than to rejoin the army

Ideals: Gifted, Justice. Bonds: Attractive, Poor. Occupation: Stylist

Voice: Sleepy voice

Attributes [hide]

Anthony Wharton, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 16 (+3)11 (+0) 12 (+1)13 (+1)
Skills Athletics +5, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 300 gp.


Social Check DCs


Henry Royal, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is typically in his Shepherd uniform. His silver hair is still thick. His half smiles and brown eyes are beguiling and draw you in.

Personality: Always inclined to offer people food he seems plenty friendly. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born on a small isolated farm. A gifted student he started as a Barkeep, but he got bored and became a Shepherd. He struck the Shepherd job and began his own company from there.

Motivation: To be a Barkeep again; and sabotage a competitor

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Job, Attractive, Nature. Occupation: Shepherd

Voice: Aggressive tone

Attributes [hide]

Henry Royal, Male Human Fighter 4
Medium (6'2") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)11 (+0) 11 (+0)13 (+1)
Skills Deception +3, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Theobald Carlton, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a green coat over a black low-cut shirt, and a wide-brimmed hat upon his head. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. He has blue eyes and a green hat with a black feather.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is lazy, self-centered, vain, and jealous.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content; and to end his boredom

Ideals: Athletic. Flaws: Shy, Selfish, Antagonistic, Mundane. Occupation: Painter

Voice: Gruff and masculine

Attributes [hide]

Theobald Carlton, Male Human Fighter 4
Medium (5'11") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 8 (-1)17 (+3) 14 (+2)7 (-2)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common, Draconic, Gnoll, Auran
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. Rock crystal (50 gp). 5 Acid flasks.


Social Check DCs

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