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Advanced [show]


Theodoric Rodney, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. His chestnut hair is heavily combed to the left. His hazel eyes are slightly larger than normal.

Personality: His tongue was cut out and he uses sign language. He has a habit of throwing himself into exceedingly dangerous situations.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Theodoric reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Find a way to reverse the transformation of his brother; and to unite with his brother

Flaws: Disease, Impulsive. Bonds: Attractive, Military, Family. Occupation: Animal Trainer

Voice: Hollow voice

Attributes [hide]

Theodoric Rodney, Male Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 9 (-1)5 (-3) 12 (+1)8 (-1)
Skills Animal Handling +3, Intimidation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp. 1 Masterwork Common Melee.


Social Check DCs


Bertram Carlyle, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He carries a battered monstrous two handed axe and tarnished greatsword as well. He has dyed his greying red hair a little too much giving a sharp red color. His skin is flawless and his green eyes scan people very quickly.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was raised in a island tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk

Ideals: Fighting, Optimist. Bonds: Attractive, Adventurer, Nature. Occupation: Sage

Voice: Speaks with back of mouth

Attributes [hide]

Bertram Carlyle, Male Human Fighter 3
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)13 (+1) 9 (-1)11 (+0)
Skills Investigation +3, Nature +3
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. Rock crystal (70 gp). Jasper (70 gp). 7 Acid flasks.


Social Check DCs


Kody Windsor, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'2" and wears a black cloak and cross-gartered white stockings. His right leg appears badly burned and disfigured. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His amber eyes dart from person to person.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: From birth he was tutored by a cruel and relentless mentor. His mother had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he has a rivalry with the church that dominates his actions

Flaws: Antagonistic. Bonds: Religious, Mentor, Rich. Occupation: Laborer

Voice: Russian accent

Attributes [hide]

Kody Windsor, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 11 (+0)10 (+0) 14 (+2)11 (+0)
Skills History +2, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 400 gp. 1 Masterwork studded leather. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Theobald Langdon, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a red vest and prefers white and green shirts. His boots appear to have been at one point steel toed but are quite worn down. His red hair is drawn into a tight pony tail with a rose scrunchie. His green eyes have a joyful gleam in them most of the time.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He comes from a rich southern family. He was an apprentice working in his mother's forge. After a long history of fighting, Theobald and his spouse have recently divorced.

Motivation: He has money and likes to spend it; and wants a kiss

Flaws: Ugly, Antagonistic. Bonds: Rich, Job, Has a crush. Occupation: Brewer

Voice: Switch between two voices

Attributes [hide]

Theobald Langdon, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 8
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 11 (+0)13 (+1) 16 (+3)8 (-1)
Skills Athletics +3, Survival +5
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +5

Possessions: 400 gp.


Social Check DCs


Dean Weston, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a green cloak and cross-gartered red stockings. He wears his hair in dreadlocks. His eyes are blue and catlike.

Personality: He is witty, but his monotone delivery comes off as unnerving He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. In his 13th year, his parents were killed by a gnolls raid, leaving Dean alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Dean was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: He is wracked by social anxiety; and he is compelled to act according to his religious beliefs

Ideals: Joker. Flaws: Fearful. Bonds: Religious, Enemies. Occupation: Shepherd

Voice: Switch between two voices

Attributes [hide]

Dean Weston, Male Human Fighter 3
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)11 (+0) 15 (+2)17 (+3)
Skills Medicine +4, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1700 sp.


Social Check DCs

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