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Advanced [show]


Gerard Altham, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears dull white sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed crossbow, just in case. He keeps his golden hair in a pixie cut. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Gerard is combative with any and all who dare try his patience in the slightest.

History: Gerard was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better trade route.

Motivation: He has passion for adventuring and risk; and he's looking for his big break

Ideals: Justice. Flaws: Antagonistic. Bonds: Attractive, Poor, Adventurer. Occupation: Apothecary

Voice: Low rumbling, strings words together

Attributes [hide]

Gerard Altham, Male Human Fighter 3
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)15 (+2) 10 (+0)11 (+0)
Skills Investigation +4, Survival +2
Senses Passive Perception 10
Languages Common, Auran, Terran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Lance Pinkerton, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His attire stands in sharp contrast to his bow, which is beautifully polished and possesses an ornate carving of a butterfly on it. His golden hair is lengthy and is close to two feet long. He has gleaming, smiling gray eyes.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He takes great joy in being the best Sculptor in town.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He was always very intelligent and has formed a secret society of freemasons.

Motivation: Expand his business; and further expansion of business

Flaws: Antagonistic, Secretive. Bonds: Adventurer, Job, Immigrant. Occupation: Sculptor

Voice: Squeaky

Attributes [hide]

Lance Pinkerton, Male Human Fighter 4
Medium (5'9") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 16 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)13 (+1) 18 (+4)12 (+1)
Skills Investigation +3, Medicine +6
Senses Passive Perception 14
Languages Common, Infernal
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 100 gp. Red spinel (80 gp). Eye agate (13 gp). 1 Everburning torch.


Social Check DCs


Solomon Asheton, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears professional attire. His hair is greying and his face has many wrinkles. His eyes are a pleasant amber.

Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Solomon hails from a village terrorized by dire rats. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend

Ideals: Artistic, Philantrophist. Bonds: Attractive, Enemies, Adventurer. Occupation: Barkeep

Voice: Indian accent

Attributes [hide]

Solomon Asheton, Male Human Fighter 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)17 (+3) 17 (+3)8 (-1)
Skills Insight +5, Survival +5
Senses Passive Perception 13
Languages Common, Celestial, Sylvan, Halfling
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 3100 sp. Ceremonial electrum dagger with a star ruby in the pommel (500 gp). Silver chalice with lapis lazuli gems (100 gp).


Social Check DCs


Gerald Brady, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His blonde hair is greasy and uncared for. His blue eyes dart from person to person to random spaces in the air.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He takes great joy in being the best Barber in town.

History: A powerful slaver made him what he is. He helped his father out around the business and became quite the natural. He inherited the family business which he has now maintained for 6 years.

Motivation: Balancing his hectic life and new Barber responsibilities is difficult; and sabotage a competitor

Ideals: Persistence. Flaws: Ugly. Bonds: Immigrant, Job, Mentor. Occupation: Barber

Voice: Loud with bravado

Attributes [hide]

Gerald Brady, Male Human Fighter 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 15 (+2)8 (-1) 8 (-1)17 (+3)
Skills Performance +5, Religion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 200 gp.


Social Check DCs


Adam Washington, Male Human [Permalink]

Personal [hide]

Description: With violet face paint in a stripe pattern across his face, he wears a simple tan robe with blue stripes complete with hood. His white hair is cut short. His ears are large.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He served in the navy to pay for his family's outstanding loans. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Junk Dealer work with an outfit from a few towns over. Junk Dealer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has been a successful dealer in antiques buying low and selling high.

Motivation: To be a Shepherd again; and he wants nothing more than to rejoin the army

Ideals: Entrepeneur. Flaws: Ugly, Secretive. Bonds: Military, Job. Occupation: Junk Dealer

Voice: German accent

Attributes [hide]

Adam Washington, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)17 (+3) 9 (-1)12 (+1)
Skills History +5
Senses Passive Perception 9
Languages Common, Gnoll, Sylvan, Celestial
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1100 sp. 1 Chain shirt. 1 Darkwood Buckler.


Social Check DCs

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