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NPC Generator

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Advanced [show]


Hunter Roscoe, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male very much looks the part of a Detective. He is tall, broad shouldered and powerfully built. He has styled his chestnut hair well, parting it to the left. His eyes are likewise blue.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He does not trust anyone and sleeps with one eye open.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Detective arts, while his father instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hunter fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Balancing his hectic life and new Detective responsibilities is difficult.

Ideals: Disciplined, Fighting. Flaws: Insomniac. Bonds: Job, Rich. Occupation: Detective

Voice: High pitched, excited

Attributes [hide]

Hunter Roscoe, Male Human Fighter 5
Medium (6'5") Human, True Neutral (CR 5)
Armor Class 8
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 15 (+2)12 (+1) 16 (+3)15 (+2)
Skills Insight +6, Performance +5
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0

Possessions: 100 gp. Alexandrite (200 gp). Malachite (9 gp). Moss agate (9 gp). Obsidian (9 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Guy Wedgwood, Male Human [Permalink]

Personal [hide]

Description: 5'6" and muscular, this northern man wears a simple burlap shirt and baggy pants. He conceals his hand crossbow with his veritable burlap sack of a shirt. His hair is red, silky, and of moderate length. His eyes, though not visible through his cowl, are blue.

Personality: He likes to make people angry or surprised. He invites people to come help in his community garden.

History: Born in the north to a Mortician, Guy learned a great deal about his mother's area of expertise. Like his mother and his sister before him, after school he went straight into learning to become a Mortician. He now owns his own business.

Motivation: Wants to work out more often; and he's repulsed by the pc

Ideals: Athletic, Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Mortician

Voice: High pitched and raspy

Attributes [hide]

Guy Wedgwood, Male Human Fighter 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)14 (+2) 7 (-2)9 (-1)
Skills Nature +4, Performance +1
Senses Passive Perception 8
Languages Common, Undercommon, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Sardonyx (30 gp). Citrine (30 gp). Carnelian (30 gp). 1 Climber’s kit. 1 Silk rope.


Social Check DCs


Manfred Abram, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a moderate pudge and is not very fit. With a patchy chestnut beard and wild chestnut hair. His fierce gray eyes like to dwell on things.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Manfred abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Recently he has begun working with bootleggers and crooks.

Motivation: To pay off his debts; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Antagonistic. Bonds: Criminal record, Has a crush, Adventurer, Debt. Occupation: Glassblower

Voice: American accent

Attributes [hide]

Manfred Abram, Male Human Fighter 4
Medium (5'1") Human, Neutral Evil (CR 4)
Armor Class 14
Hit Points 15 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 8 (-1)13 (+1) 12 (+1)13 (+1)
Skills Deception +3, Perception +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 17000 sp.


Social Check DCs


Everard Pinkerton, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a tight fitting brown shirt and pants, and is pretty ugly. His moppish brown hair is in a traditional bowl cut. His eyes, though not visible through his cowl, are violet.

Personality: He is mildly Human supremacist, though he does not identify as such. He plays an instrument quite well.

History: Born in the west to a Interpreter, Everard learned a great deal about his mother's area of expertise. He worked as a nervous Interpreter and found it very stressful. He got away from his former life and has fallen to alcoholism.

Motivation: Balancing his hectic life and new Interpreter responsibilities is difficult.

Ideals: Artistic. Flaws: Ugly, Racist, Addict. Bonds: Job. Occupation: Interpreter

Voice: Hissing voice

Attributes [hide]

Everard Pinkerton, Male Human Fighter 4
Medium (5'8") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)13 (+1) 12 (+1)16 (+3)
Skills Athletics +3, History +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3

Possessions: 13000 sp.


Social Check DCs


Alexandre Hamilton, Male Human [Permalink]

Personal [hide]

Description: An older man who tends to wear a large black jacket, he is not a threatening figure. He has done his best to style his black hair to look like a famous performer. He is baby faced.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: The child of northern immigrants he idolized his mother. His first spouse was a Navigator, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has set out to sabotage the competition.

Motivation: He wants nothing more than to rejoin the army; and find a way to reverse the transformation of his brother

Ideals: Philantrophist. Bonds: Family, Immigrant, Job, Military. Occupation: Architect

Voice: Soft and melodious

Attributes [hide]

Alexandre Hamilton, Male Human Fighter 4
Medium (5'11") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 51 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 18 (+4)10 (+0) 8 (-1)14 (+2)
Skills Medicine +1, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 1 Minor magic item.


Social Check DCs

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