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John Spaulding, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he typically wears a sleeveless long coat of deep black leather and dull grey iron scale mail. His hair is golden and curly. His amber unseeing eyes seem to look past you.

Personality: He is overprotective of those who hire his services. He is an amazing painter.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. After coming to the age of reason, John took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He has money and likes to spend it.

Ideals: Gifted, Fighting. Flaws: Disease. Bonds: Guardian, Rich. Occupation: Body Guard

Voice: Scandinavian accent

Attributes [hide]

John Spaulding, Male Human Fighter 3
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)16 (+3) 17 (+3)13 (+1)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 13
Languages Common, Ignan, Gnoll, Terran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Clerebold Vance, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is wearing a perfectly clean shirt and pair of pants. His black hair is lengthy. His amber eyes dart from person to person.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: He got into the Farmer business at a young age. Like his mother and his sister before him, after school he went straight into learning to become a Farmer. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Human compassion; and expand his business

Flaws: Antagonistic, Racist. Bonds: Attractive, Enemies, Job, Rich. Occupation: Farmer

Voice: Creaky witch voice

Attributes [hide]

Clerebold Vance, Male Human Fighter 3
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 10 (+0)9 (-1) 14 (+2)13 (+1)
Skills Intimidation +3, Nature +1
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Alex Stanford, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears a shirt that is too small, which lets his gut show, with a ratty pastel coat over it, marred by beers. His blonde hair is styled in orderly dreadlocks. His amber eyes have a joyful gleam in them most of the time.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is a great chef.

History: Sold as a small child to a wizard, Alex was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Revenge.

Ideals: Disciplined, Gifted. Flaws: Ugly, Antagonistic. Bonds: Mentor. Occupation: Sailor

Voice: Low range voice

Attributes [hide]

Alex Stanford, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 11 (+0)10 (+0) 13 (+1)5 (-3)
Skills Deception -1, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp.


Social Check DCs


Charles Kinsley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He dislikes all the random violence that takes place in the north. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Recently he has begun working with bootleggers and crooks.

Motivation: He is a bit of a kleptomaniac; and his religion dominates his actions

Ideals: Pacifist. Bonds: Poor, Criminal record, Religious, Enemies. Occupation: Body Guard

Voice: Squeaky

Attributes [hide]

Charles Kinsley, Male Human Fighter 5
Medium (6'1") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)12 (+1) 14 (+2)10 (+0)
Skills Acrobatics +3, Intimidation +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +3

Possessions: 20000 cp.


Social Check DCs


Manfred Remington, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His white hair is long and unkept. He has blue eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Animals are drawn to him, and he is able to talk to them.

History: Gifted from a young age, Manfred studied abroad. A few years later when the south was not economically sound they moved to his current location. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: His relatives are trying to arrange a marriage; and an old rival family wants him found

Ideals: Gifted. Flaws: Ugly. Bonds: Family, Immigrant, In love. Occupation: Dyer

Voice: Shortens vowels

Attributes [hide]

Manfred Remington, Male Human Fighter 3
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)13 (+1) 10 (+0)9 (-1)
Skills Intimidation +1, Perception +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs

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