Trym Birkenhead, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has done his best to style his red hair to look like a famous performer. His eyes, though not visible through his cowl, are green.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is a ruthless business man, a trait he acquired from his mother.
History: His father raised him in a mountain cabin. His mother took him hunting and taught him how to get in the mind of other creatures. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Wants to work out more often; and nothing but the best is good enough for him
Ideals: Athletic, Philantrophist, Entrepeneur. Bonds: Poor, Nature. Occupation: Shipwright
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 6 (-2) | 10 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 100 gp.
Adelard Yeardley, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a green vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his green boots flare out at the collars. He has a small bristly mustache and wavy chestnut hair. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He acts crazy and hedonistic. He believes the world needs to unite to get rid of gnolls once and for all.
History: He was born blind and as such lacked many opportunities for work. In his 10th year, his parents were killed by a gnolls raid, leaving Adelard alone in the world. After a stint in an orphanage, he was adopted. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Many gnolls want him driven away; and he wants revenge against gnolls
Flaws: Addict, Hedonist, Disease. Bonds: Poor, Enemies. Occupation: Healer
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 15 (+2) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Sylvan, Infernal
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 600 gp. Jasper (70 gp). Bloodstone (70 gp). Rock crystal (70 gp). Rock crystal (70 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Theobald Holton, Male Human [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest. His hair is red and curly. His gray unseeing eyes seem to look past you.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was born to a pair of big game hunters, but was frequently ill as a child. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He got away from his former life and has fallen to alcoholism.
Motivation: To pay off his debts; and his religion dominates his actions
Flaws: Disease, Selfish, Addict. Bonds: Religious, Criminal record, Debt. Occupation: Dilettante
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 12 (+1) | 10 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 400 gp.
Conrad York, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His red hair is slicked back into a classic pompadour. He has a tattooed face.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He feeds upon the attention of others.
History: Born to a poor family in the city he treasured whatever gifts he got. Like his mother and his sister before him, after school he went straight into learning to become a Ruler. He's also a talented Banker, but doesn't like to broadcast it.
Motivation: Further expansion of business.
Ideals: Joker. Bonds: Attractive, Poor, Job. Occupation: Ruler
Voice: Spits words with contempt
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 12 (+1) | 16 (+3) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Undercommon, Gnome, Draconic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp. Fire opal (800 gp). Peridot (20 gp). 1 Half-Plate.
Adelard Langston, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man is wearing a perfectly clean shirt and pair of pants. His red hair is lengthy. His violet eyes are slightly larger than normal.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He was born at the edge of vast island. His mother was a mechanic, and taught him how to fix just about anything. He used his abilities to travel the world and help people.
Motivation: He doesn't get along with people that don't share his tastes; and he's repulsed by the pc
Ideals: Philantrophist, Persistence, Impeccable. Flaws: Antagonistic. Bonds: Attractive, Nature. Occupation: Architect
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 10 (+0) | 12 (+1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 300 gp.
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