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Advanced [show]


Ralf Yorke, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He carries with him a set of sickles on his belt, each one with a opal on the hilt. His brown hair is singed and shortened. He wears large thick round spectacles.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered singing. He has built up a small fortune and can afford his own way.

Motivation: Doesn't want to be a Jeweler and was forced into it by his family; and money/treasure

Ideals: Fighting, Artistic. Flaws: Ugly, Emotional. Bonds: Rich, Family. Occupation: Jeweler

Voice: Pronounces O like U

Attributes [hide]

Ralf Yorke, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)13 (+1) 13 (+1)16 (+3)
Skills Investigation +3, Performance +5
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp. 1 Darkwood Shield. 1 Darkwood Shield. 1 Half-Plate.


Social Check DCs


Diggory Chatham, Male Human [Permalink]

Personal [hide]

Description: This malnourished man likes to wear ponchos typically of a light grey in addition to tight pants. His white hair is heavily combed to the right. His eyes are amber and beady.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Diggory and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and regain custody of his daughter

Ideals: Philantrophist. Flaws: Ugly, Disease, Antagonistic. Bonds: Poor, Nature. Occupation: Mortician

Voice: Hard of hearing, loud

Attributes [hide]

Diggory Chatham, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 10 (+0)17 (+3) 13 (+1)16 (+3)
Skills Insight +3, Stealth +1
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Druidic
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 300 gp. 1 Masterwork Common Melee.


Social Check DCs


Tim Jacobs, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he typically wears tan cloth garments or leather armor. His hair is short and chestnut. He has green eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He would rather hide behind his crafts than deal with other people.

History: When he was but 7 years old his parents immigrated from the west. Like his mother and his brother before him, after school he went straight into learning to become a Scribe. He has never given up on his writing dream.

Motivation: Doesn't want to be a Scribe and was forced into it by his family; and he'd like to take his coworkers down a peg

Ideals: Artistic. Flaws: Shy. Bonds: Family, Immigrant, Job. Occupation: Scribe

Voice: Scottish accent

Attributes [hide]

Tim Jacobs, Male Human Fighter 4
Medium (5'6") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 15 (+2)11 (+0) 15 (+2)13 (+1)
Skills Animal Handling +4, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp. Smoky quartz (40 gp).


Social Check DCs


Gomory Paxton, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a faded coat and loose pants complete with deerstalker hat. He is an epitome of beauty. His black hair is heavily combed to the right. He has a tattooed face.

Personality: Gomory hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He can't help but pocket interesting objects he comes across

History: Born to a pair of adventurers, Gomory grew up listening to his father's many stories. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sage. He became a Sage soon after.

Motivation: He has decided he is irredeemable.

Ideals: Artistic. Bonds: Attractive, Criminal record, Adventurer, Job. Occupation: Sage

Voice: Excited and jittery

Attributes [hide]

Gomory Paxton, Male Human Fighter 4
Medium (6'0") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 13 (+1)15 (+2) 17 (+3)16 (+3)
Skills Athletics +0
Senses Passive Perception 13
Languages Common, Orc, Abyssal
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp.


Social Check DCs


Dustin Hadley, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'6". He prefers to wear grey pants and tee shirts, and his gloved hand is found clutching a bow. He wears a colorful flower in his brown hair. His eyes are likewise blue. His teeth are white and perfect.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was raised in a white middle class family as the only child. He went to a religious school and was inspired by the priests there in charitable deeds. He used his abilities to travel the world and help people.

Motivation: To find somewhere to settle down.

Ideals: Philantrophist. Flaws: Shy, Mundane. Bonds: Attractive, Religious. Occupation: Spice Merchant

Voice: Farmer accent

Attributes [hide]

Dustin Hadley, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)6 (-2) 14 (+2)13 (+1)
Skills Animal Handling +4, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp. 7 Acid flasks. 4 Thunderstones.


Social Check DCs

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