Hubert Carlisle, Male Human [Permalink]
Personal [hide]
Description: With green face paint in a stripe pattern across his face, he likes to wear green tank tops with blue pants. His hair is blonde, silky, and of moderate length. His skin is flawless and his brown eyes scan people very quickly.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Flattery will make him almost putty in your hands.
History: Hubert was born in the west. At a young age he loved to build and create. He was an apprentice working in his mother's forge. He became a Armorer soon after.
Motivation: Balancing his hectic life and new Armorer responsibilities is difficult; and wants to open a new tavern
Ideals: Joker, Persistence. Flaws: Selfish. Bonds: Attractive, Job. Occupation: Armorer
Voice: Voice breaks
Attributes [hide]
Medium (5'10") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 39 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 17 (+3) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 200 gp. 1 Minor magic item.
Charles Reed, Male Human [Permalink]
Personal [hide]
Description: 5'0" and lanky with angular features, he is an attractive figure. He wears tight fitting clothing which further accentuates his frame. His brown hair and beard is wavy and long. He tend to wears goggles to shield his eyes.
Personality: His tongue was cut out and he uses sign language. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was born into a rich family. His family was turned out during the war. He and his family wandered north to less war torn lands. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He is greedy.
Flaws: Disease, Antagonistic, PTSD. Bonds: Attractive, Mentor, Rich. Occupation: Servant
Voice: Squeaky
Attributes [hide]
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 6 (-2) | 13 (+1) | 10 (+0) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +2
Possessions: 200 gp.
Peter Bradley, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a robe, a symbol of luck around his neck, and a halberd on his belt. His long chestnut hair reaches down to his waist. His eyes are brown and catlike.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is obsessed with a lost civilization.
History: He was born several months after his mother was called into army service. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Peter fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural human artifacts is his passion
Ideals: Fighting. Bonds: Attractive, Adventurer, Military, Immigrant. Occupation: Cook
Voice: German accent
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 40 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 13 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 2000 sp. 1 Full Plate. 1 Chain shirt. 1 Full Plate.
Odo Altham, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 5'10" and is a bit bulky. He is very muscular particularly in the legs. He wears just a red suit. His black hair is well kept and his bushy mustache is tapered upwards at the ends. He tend to wears goggles to shield his eyes.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He invites people to come help in his community garden.
History: His parents moved while he was still in utero so he is the first generation to be born here. Odo was born on a far eastern mountains where he grew up under the tutelage of his father, an expert Servant. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: He is wracked by social anxiety; and revenge
Ideals: Passionate, Philantrophist. Flaws: Fearful. Bonds: Immigrant, Enemies. Occupation: Servant
Voice: Low and grunting
Attributes [hide]
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 15 (+2) | 15 (+2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Celestial, Halfling
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: Just what you see.
Lance Marston, Male Human [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across his face, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His red hair is knotted and matted. His gray eyes dart from person to person.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is afraid of women and trembles around them
History: He got into the Shepherd business at a young age. His family was turned out during the war. He and his family wandered north to less war torn lands. He now owns his own business.
Motivation: He is unsatisfied with his job.
Ideals: Gifted. Flaws: Shy, PTSD. Bonds: Attractive, Job. Occupation: Shepherd
Voice: Speaks in third person
Attributes [hide]
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 14 (+2) | 12 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +5
Possessions: Just what you see.
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