Bernard Thackeray, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He wears a colorful flower in his silver hair. He has green eyes.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Bernard was raised in a hard working conservative environment. From his teen years he was always beautiful and desirable, so people have always doted on him. He ran away from his former home and has been making his living as a Cartwright for the past few years.
Motivation: He is greedy.
Ideals: Joker, Logical. Bonds: Rich, Attractive, Job. Occupation: Cartwright
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'11") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 15 (+2) | 10 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
Possessions: 500 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Gilbert Garfield, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is typically in his Masseuse uniform. His tied-back hair is golden. His fair skin shows little sign of his aristocratic breeding.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He got into the Masseuse business at a young age. He worked as a nervous Masseuse and found it very stressful. He became a Masseuse soon after.
Motivation: Wants to work out more often; and he is unsatisfied with his job
Ideals: Athletic, Justice. Bonds: Job, Immigrant, Attractive. Occupation: Masseuse
Voice: Raspy
Attributes [hide]
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. 1 Simple lock.
Drogo Wharton, Male Human [Permalink]
Personal [hide]
Description: This man wears tattered old clothes. He has a penchant for wearing a ring with an oversized topaz on his left hand. He wears a feathered hat to cover his moderate length black hair. He wears large thick round spectacles.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was raised in a white middle class family as the only child. His parents were killed by brigands in a raid when he was still a young child. The brigands captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by brigands. Drogo was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.
Motivation: Revenge; and he has money and likes to spend it
Ideals: Disciplined. Flaws: Ugly, Mundane. Bonds: Rich, Enemies. Occupation: Armorer
Voice: Eastern European accent
Attributes [hide]
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 14 (+2) | 16 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Celestial
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 9000 cp.
Gomory Cornish, Male Human [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and wears a tattered pair of loose yellow pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His skin is also unnaturally pale. He sports a long chestnut beard, and similarly colored long hair. His fierce green eyes like to dwell on things.
Personality: He is business-like. He takes instructions and follows them to the letter. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was born several months after his father was called into army service. His father was a soldier and died while he was still young. Gomory was left his father's suit of armor and trained in its use and care. He has dedicated himself to building a better kind of golem.
Motivation: He wants nothing more than to rejoin the army; and a need for knowledge about a nearby landmark
Ideals: Professionalism. Flaws: Ugly, Forgetful. Bonds: Poor, Military. Occupation: Courier
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 11 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 1200 sp. 1 Bullseye lantern. 1 Superior lock.
John Yeardley, Male Human [Permalink]
Personal [hide]
Description: An older man who dresses like a well dressed Farmer does, he is not a threatening figure. His red hair and beard is wavy and long. His ears are large.
Personality: A skeptical and narcissistic man, John's first love is himself. His second love is also himself. He does not believe in violence as a means to an end. He is a dedicated Farmer but believes his peers are too gung-ho.
History: John hails from a village terrorized by gnolls. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Expand his business; and revenge
Ideals: Impeccable, Pacifist. Flaws: Ugly. Bonds: Job, Enemies. Occupation: Farmer
Voice: Posh accent
Attributes [hide]
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 7
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 5 (-3) | 14 (+2) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged -1 / 1d8-3, Grapple +3
Possessions: 100 gp. 1 Masterwork Thieves’ tools.
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