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Advanced [show]


Diggory Blyth, Male Human [Permalink]

Personal [hide]

Description: This man tends to wear a white poncho over his likewise colored trousers and shirt, and sports empty pouches on his belt. His red hair is kept up in a ponytail inside a feathered hat. He wears round tiny glasses practically rammed into his face.

Personality: A skeptical and narcissistic man, Diggory's first love is himself. His second love is also himself. Further he is a bit of a stoner and is frequently out of it.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father was very strict, and drilled into him lessons on being the perfect gentleman. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To settle down with his crush; and retire the richest man in the east

Ideals: Impeccable, Gifted, Entrepeneur. Flaws: Addict. Bonds: Has a crush. Occupation: Mason

Voice: Dark and ominous

Attributes [hide]

Diggory Blyth, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)17 (+3) 12 (+1)13 (+1)
Skills Athletics +4, Perception +3
Senses Passive Perception 13
Languages Common, Orc, Goblin, Ignan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Arnold Dudley, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is generally shirtless and showing off his tattooed chest, and a wedding ring on his right hand. His blonde hair is matted, messy, and big. His otherwise smooth face is marked with small tiny scars.

Personality: He is witty, but his monotone delivery comes off as unnerving He invites people to come help in his community garden.

History: A powerful necromancer made him what he is. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Adventurer work with an outfit from a few towns over. Adventurer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 13 years.

Motivation: Sabotage a competitor; and wishes to resurrect an old love

Ideals: Joker, Philantrophist. Flaws: Ugly. Bonds: In love, Mentor, Job. Occupation: Adventurer

Voice: Can't modulate volume

Attributes [hide]

Arnold Dudley, Male Human Fighter 3
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)11 (+0) 5 (-3)16 (+3)
Skills Insight -1, Persuasion +5
Senses Passive Perception 7
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Cory Chester, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears tattered old clothes. He keeps his blonde hair in a flapper bob. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He also hits on women, regardless of circumstances.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants his loneliness to end; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Disease, Insomniac. Bonds: Has a crush. Occupation: Ploughman

Voice: Dark and ominous

Attributes [hide]

Cory Chester, Male Human Fighter 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)12 (+1) 18 (+4)9 (-1)
Skills Medicine +6, Nature +3
Senses Passive Perception 14
Languages Common, Goblin
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Theobald Easton, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He likes to wear brown tank tops with green pants. His white hair is styled in orderly dreadlocks. His fierce brown eyes like to dwell on things.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He never wears the same outfit twice, unless he absolutely has to.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. After a long history of fighting, Theobald and his spouse have recently divorced.

Motivation: Wishes to resurrect an old love.

Ideals: Athletic, Disciplined, Artistic. Flaws: Antagonistic. Bonds: Nature. Occupation: Miller

Voice: Slow speaker

Attributes [hide]

Theobald Easton, Male Human Fighter 4
Medium (5'7") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 9 (-1)8 (-1) 13 (+1)13 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp. Solid gold idol (1000 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Robert Nash, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He wears his white hair up. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He enjoys reading and quiet.

History: He was born to a criminal king-pin and mafia family At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He's attracted to the PC; and wants a kiss

Ideals: Logical. Flaws: Selfish. Bonds: Criminal record, Adventurer, Has a crush. Occupation: Map Maker

Voice: Uses sign language

Attributes [hide]

Robert Nash, Male Human Fighter 4
Medium (5'4") Human, Lawful Evil (CR 4)
Armor Class 8
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 15 (+2)14 (+2) 16 (+3)11 (+0)
Skills Acrobatics +0, Investigation +4
Senses Passive Perception 13
Languages Common, Sylvan, Gnome
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +4

Possessions: 30 pp.


Social Check DCs

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