Reynard Stanford, Male Human [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His skin is fair and his fingers are delicate and long. He has no hair. His eyes, though not visible through his cowl, are blue.
Personality: He has always had a great fascination with Human culture. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born blind and as such lacked many opportunities for work. A gypsy cursed him at a young age, leading to his ugly appearance. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: A strong sense of loyalty to Human people; and human compassion
Ideals: Philantrophist. Flaws: Ugly, Racist, Disease. Occupation: Butcher
Voice: Speaks in third person
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 12 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 9 (-1) | 14 (+2) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Gnoll, Goblin
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 1200 sp.
Justin Garrick, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears dark leathers with embroidery. His black hair is styled in orderly dreadlocks. His eyes are likewise blue.
Personality: He is almost excessively polite to everyone, even when angry. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was born the only child of a wealthy merchant. A gifted student he started as a Mortician, but he got bored and became a Beggar. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Sabotage a competitor.
Ideals: Athletic, Logical, Entrepeneur. Flaws: Shy. Bonds: Job. Occupation: Beggar
Voice: Pronounces O like U
Attributes [hide]
Medium (5'6") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 10 (+0) | 11 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +2
Possessions: 400 gp. 1 Minor magic item.
Conrad Axton, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'7" and wears a green tunic with blue highlights, and long white pants that bunch up around his shoes. He has a long black beard with little hanging trinkets. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Aggressive, abrasive, and angry, Conrad embodies much of what other species detest in the Humans. Conrad enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: The child of a Merchant, who enjoyed hunting, Conrad was taken on many hunting expeditions. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure.
Flaws: Antagonistic, Hedonist. Bonds: Nature, Rich. Occupation: Performer
Voice: Low and grunting
Attributes [hide]
Medium (5'7") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 15 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 10 (+0) | 15 (+2) | 10 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Druidic, Halfling
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 14000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). A delicate silver chain set with a tourmaline (80 gp).
Drogo Thackeray, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He tends to wear a large black jacket. His hair is long and brown with streaks of black, and is pulled back with small black clips. His beard is black, braided, and well cared for. He wears crescent spectacles with a black brim.
Personality: He acts crazy and hedonistic. He would rather hide behind his crafts than deal with other people.
History: Drogo was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He wants to meet his childhood hero.
Ideals: Artistic. Flaws: Ugly, Hedonist, Shy. Bonds: Poor, Adventurer. Occupation: Fisher
Voice: Pirate accent
Attributes [hide]
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 13 (+1) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp.
Kody Huxley, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many red ritualistic tattoos. He is well dressed, but even with his fine clothing he looks run-down. His hair is short and red. His thin eyebrows rest above his beady gray eyes.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: A powerful slaver made him what he is. His family was turned out during the war. He and his family wandered west to less war torn lands. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He is terrified, and will act out of fear; and he has passion for adventuring and risk
Ideals: Joker. Flaws: Ugly, Hedonist, PTSD. Bonds: Mentor. Occupation: Layabout
Voice: Russian accent
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 15 (+2) | 9 (-1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1 Masterwork Heavy wooden shield. 1 Half-Plate.
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Their contribution stands as a beacon of hope for all adventurers!
