Gunter Hamilton, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears dark leathers with embroidery. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His skin is flawless and his amber eyes scan people very quickly.
Personality: He has always had a great fascination with Human culture. Further he is a bit of a stoner and is frequently out of it.
History: Gifted from a young age, Gunter studied abroad. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was granted divine powers by his dying brother.
Motivation: He wants nothing more than to rejoin the army; and human compassion
Ideals: Gifted. Flaws: Racist, Addict. Bonds: Attractive, Military. Occupation: Animal Trainer
Voice: Irish accent
Attributes [hide]
Medium (5'1") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 21 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 12 (+1) | 12 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 5000 sp.
William Rutherford, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a tight fitting violet shirt and pants. His silver hair has been sun bleached extensively. His fair skin shows little sign of his aristocratic breeding.
Personality: Always inclined to offer people food he seems plenty friendly. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: He was born to loving parents in a slum to the north. A freak accident while working with his Mayor father left him crippled. He used his abilities to travel the world and help people.
Motivation: Wants to work out more often; and wants to open a new tavern
Ideals: Athletic, Philantrophist. Flaws: Disease. Bonds: Attractive, Poor. Occupation: Spy
Voice: pre-pubescent
Attributes [hide]
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 14 (+2) | 13 (+1) | 6 (-2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +2
Possessions: 3000 sp.
Frederick Webley, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a weathered and beat up set of banded mail beneath an oversized white coat. His hair is long and black with streaks of auburn, and is pulled back with small white clips. His beard is auburn, braided, and well cared for. His eyes are likewise green. His teeth are white and perfect.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: He was born to a criminal king-pin and mafia family His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He used his abilities to trick people and travel the world for free.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Impeccable. Bonds: Poor, Attractive, Criminal record. Occupation: Marshal
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 13 (+1) | 7 (-2) | 10 (+0) | 4 (-3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 300 gp.
Theobald Marston, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He usually wears his grey robe and has his trident always slung over his shoulder. His red hair is heavily combed to the left. He wears large thick round spectacles.
Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. When he's not drinking or sleeping the drinks off, he's doing music.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He made a point of taking high paying jobs and getting most of it up front. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Artistic. Flaws: Disease. Bonds: Adventurer. Occupation: Merchant
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'6") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 16 (+3) | 14 (+2) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Undercommon, Infernal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 500 gp. Eye agate (10 gp). Golden yellow topaz (500 gp). Banded agate (10 gp). Rose (50 gp).
Justin Wheatley, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a pickaxe, but if one is not available he will default to his warhammer. He has no hair. His amber eyes have a joyful gleam in them most of the time.
Personality: He is overprotective of those who hire his services. He is lazy and tries to find solutions quickly.
History: He was born in the east. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: To clean up the streets.
Flaws: Ugly, Lazy. Bonds: Guardian, Immigrant. Occupation: Bowyer
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 9 (-1) | 11 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 1 Holy water. 2 Antitoxin.
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Their contribution stands as a beacon of hope for all adventurers!
