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NPC Generator

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Advanced [show]


Gilbert Kensley, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He carries with him a set of maces on his belt, each one with a ruby on the hilt. He wears a feathered hat to hide his balding. His eyes are amber and beady.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: His father raised him in a mountain cabin. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has comitted a past crime that haunts him to this day

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Rich, Criminal record, Nature. Occupation: Mayor

Voice: Uses sign language

Attributes [hide]

Gilbert Kensley, Male Human Fighter 3
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 14
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 17 (+3)15 (+2) 15 (+2)12 (+1)
Skills History +4, Stealth +6
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 3000 cp. Golden pearl (110 gp). Obsidian (12 gp).


Social Check DCs


Gomory Barton, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Baker, and carries tridents. He wears a wide-brimmed hat to hide his balding. He wears crescent spectacles with a black brim.

Personality: While he acts the brute, he is far gentler than he would appear. Energy wise he seems alert and responsive.

History: Gomory was born with his mother's beautiful face. He helped his mother out around the business and became quite the natural. He's also a talented Barber, but doesn't like to broadcast it.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Ideals: Fighting, Professionalism, Logical. Bonds: Job, Attractive. Occupation: Baker

Voice: Pronounces difficult words wrong

Attributes [hide]

Gomory Barton, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)11 (+0) 12 (+1)12 (+1)
Skills Sleight of Hand +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 40 pp.


Social Check DCs


Miles Hadley, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He likes to wear ponchos typically of a light tan in addition to tight pants. His silver hair is slicked back into a classic pompadour. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born a particularly ugly child, much to the horror of his parents. He was taken as a slave by a traveling circus and forced to perform When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Wants to raise his children well; and retire the richest man in the west

Ideals: Logical, Entrepeneur. Flaws: Ugly, Insomniac. Bonds: Slave, Family. Occupation: Bricklayer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Miles Hadley, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)11 (+0) 12 (+1)7 (-2)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Conrad Willoughby, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'11" and wears a black costume with the symbols of his god on his torso. His tied-back hair is golden. His eyes are brown.

Personality: He snorts whenever he laughs or is feeling confident. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born to a criminal king-pin and mafia family In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Days after completing his studies, news broke out that his hometown was attacked by orcs. Conrad was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.

Motivation: To find somewhere to settle down; and a rival would like him out of the picture

Flaws: Shy, Mundane. Bonds: Criminal record, Enemies. Occupation: Doctor

Voice: Squeaky

Attributes [hide]

Conrad Willoughby, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 11 (+0)11 (+0) 16 (+3)11 (+0)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: 1900 sp. Carnelian (40 gp).


Social Check DCs


Arnold Churchill, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man likes to wear ponchos typically of a light brown in addition to tight pants. His white hair is matted, messy, and big. His fierce blue eyes like to dwell on things.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. His job bores him to no end. He has decided to make it more interesting.

History: Born in the west to a Spy, Arnold learned a great deal about his mother's area of expertise. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Flaws: Ugly, Disease. Bonds: Adventurer, Criminal record, Job, Rich. Occupation: Spy

Voice: Hard of hearing, loud

Attributes [hide]

Arnold Churchill, Male Human Fighter 3
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)12 (+1) 7 (-2)12 (+1)
Skills Athletics +2, Investigation +3
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +3

Possessions: 200 gp.


Social Check DCs

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