Lewis Langley, Male Human [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across his face, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His moppish white hair is in a traditional bowl cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He acts crazy and hedonistic. He is frequently practicing swordplay.
History: The child of a Sage, who enjoyed hunting, Lewis was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Lewis took refuge in the old dungeon and found the beat up warhammer and armor he uses now. He moves from town to town, unable to find a place to settle.
Motivation: He seems to be bored by most things; and to end his boredom
Flaws: Hedonist, Mundane. Bonds: Military, Nature, Immigrant. Occupation: Fletcher
Voice: Speaks with a cold
Attributes [hide]
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 13 (+1) | 9 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4
Possessions: 100 gp. A large tome filled with over one hundred recipes written by a former royal chef. (140 gp).
Chad Shelley, Male Human [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle, and he perpetually has his warhammer ready. He has a long red beard with little hanging trinkets. His amber eyes peer out from beneath his small green hat.
Personality: Overbrimming with self-confidence, Chad isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Chad lived on a farm with his mother, near the main road leading to a nearby town. His first spouse was a Animal Trainer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his brother's freedom.
Motivation: Marry his brother to traveling adventurers; and he doesn't get along with people that don't share his tastes
Ideals: Fighting, Impeccable, Opinionated. Bonds: Family. Occupation: Assassin
Voice: Relaxed voice
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 18 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 16 (+3) | 11 (+0) | 17 (+3) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnoll, Druidic, Gnome
Attacks Melee -1 / 1d10-3, Ranged +5 / 1d10+3, Grapple +5
Possessions: Deep blue spinel (400 gp). Star ruby (1200 gp). Silver pearl (60 gp). Alexandrite (400 gp). 1 Minor magic item.
Nicholas Garrick, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a yellow collared shirt and red pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. His hair is white and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is frequently practicing swordplay.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Junk Dealer arts, while his father instructed him in etiquette, music and courtly manner. While studying, he fell in love. They married and had a daughter. He has built up a small fortune and can afford his own way.
Motivation: He is greedy; and wants to work out more often
Ideals: Athletic, Disciplined. Bonds: Military, Rich, In love. Occupation: Junk Dealer
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'0") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
3 (-4) | 15 (+2) | 12 (+1) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee -2 / 1d10-4, Ranged +4 / 1d10+2, Grapple +3
Possessions: 30 pp. Black opal (500 gp). Amber (90 gp).
Arnold Milton, Male Human [Permalink]
Personal [hide]
Description: This man wears grey trousers with brown and black striped suspenders. He wears various colorful collared shirts. He is muscular with a powerful set of arms. His hair is red, silky, and of moderate length. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was born the only child of a wealthy merchant. He moved from fad to fad and when he turned 15 he discovered dancing. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To unite with his brother; and regain custody of his son
Ideals: Athletic, Entrepeneur, Artistic. Bonds: Attractive, Family. Occupation: Fisher
Voice: Whispers
Attributes [hide]
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 16 (+3) | 5 (-3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 200 gp.
Gilbert Morley, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His white hair is slicked back into a classic pompadour. His fierce hazel eyes like to dwell on things.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: His mother raised him in a mountain cabin. His father took him hunting and taught him how to get in the mind of other creatures. He has since lost track of the people in his past.
Motivation: His relatives are trying to arrange a marriage; and regain custody of his daughter
Ideals: Athletic. Flaws: Disease. Bonds: Attractive, Family, Nature. Occupation: Bellfounder
Voice: Eastern European accent
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 11 (+0) | 8 (-1) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +4
Possessions: 600 gp. 2 Tanglefoot bags. 1 Holy water.
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