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NPC Generator

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Raymond Barton, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears just a brown suit. With bright brown hair and a scraggly beard. His blue unseeing eyes seem to look past you.

Personality: He is calm most of the time but flees social interaction. He feeds upon the attention of others.

History: Raymond was born with his mother's beautiful face. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting gnolls, the young Raymond began to lead the lost caravan. He has been a successful dealer in antiques buying low and selling high.

Motivation: He wants revenge against gnolls.

Ideals: Entrepeneur. Flaws: Disease, Shy. Bonds: Attractive, Enemies. Occupation: Courier

Voice: Sounds elderly

Attributes [hide]

Raymond Barton, Male Human Fighter 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)12 (+1) 13 (+1)13 (+1)
Skills Animal Handling +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 40 pp.


Social Check DCs


Cory Marston, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look and is in decent physical shape. He wears a colorful flower in his black hair. He is baby faced.

Personality: He dislikes all the random violence that takes place in the south. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born on a small isolated farm. His father took him hunting and taught him how to get in the mind of other creatures. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To pay off his debts; and he's repulsed by the pc

Ideals: Pacifist, Opinionated. Flaws: Antagonistic. Bonds: Attractive, Nature, Debt. Occupation: Bather

Voice: Spanish accent

Attributes [hide]

Cory Marston, Male Human Fighter 3
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)11 (+0) 16 (+3)9 (-1)
Skills Animal Handling +5, History +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp.


Social Check DCs


Adam Wheatley, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'9". He wears baggy red pantaloons and a yellow scarf, and his gloved hand is found clutching a warhammer. He wears a Stetson hat to hide his balding. His violet eyes have a joyful gleam in them most of the time.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A few years later when the east was not economically sound they moved to his current location. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he's looking for his big break

Ideals: Optimist, Gifted. Bonds: Rich, Immigrant, Adventurer. Occupation: Actor

Voice: Puts emphasis on the wrong words

Attributes [hide]

Adam Wheatley, Male Human Fighter 5
Medium (5'9") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 10 (+0)11 (+0) 17 (+3)15 (+2)
Skills Intimidation +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 500 gp.


Social Check DCs


Godfrey Clinton, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His brown hair is kept up in a ponytail inside a deerstalker hat. His eyes are hazel.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: His mother raised him in a mountain cabin. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Godfrey fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic. Flaws: Shy. Bonds: Attractive, Nature. Occupation: Priest

Voice: Old Prospector

Attributes [hide]

Godfrey Clinton, Male Human Fighter 4
Medium (5'1") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)9 (-1) 12 (+1)14 (+2)
Skills Animal Handling +3, Arcana +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Trym Alby, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'11". He wears a white vest and prefers brown and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. His chestnut hair and beard is wavy and long. His eyes, though not visible through his cowl, are amber.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He receives visions of the future at random moments

History: He was born into a rich family. Trym was born on a far western island where he grew up under the tutelage of his father, an expert Apothecary. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new apothecary responsibilities is difficult

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Rich, Immigrant. Occupation: Apothecary

Voice: Mousy voice

Attributes [hide]

Trym Alby, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 9 (-1)13 (+1) 13 (+1)16 (+3)
Skills Deception +5, Investigation +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: Just what you see.


Social Check DCs

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