Theodoric Tattersall, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears light armors faded through time and improper care. His long silver hair reaches down to his waist. He has brown eyes and a black hat with a brown feather.
Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Theodoric was born in the west. At a young age he loved to build and create. He has had some formal poetry training, and achieved minor success. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.
Motivation: Someone believes him a fraud; and his name or reputation has been wronged in the past by gnolls, and he desires to right it
Ideals: Persistence, Artistic. Bonds: Attractive, Enemies. Occupation: Shepherd
Voice: Soft and mumbly
Attributes [hide]
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 17 (+3) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 1100 sp.
Aldous Hale, Male Human [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is portly but not overly obese. His blonde hair is heavily combed to the left. He is very pretty but has cold, dead eyes.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. From there he went from mercenary job to mercenary job. By chance he met his brother recently and the two have been together since.
Motivation: His spouse's relatives view him with great suspicion; and to unite with his brother
Flaws: Cynical, Antagonistic. Bonds: Adventurer, Attractive, Family. Occupation: Ruler
Voice: Spits and sputters
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 14 (+2) | 9 (-1) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Celestial, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
Lewis Tickle, Male Human [Permalink]
Personal [hide]
Description: He wears baggy brown pantaloons and a grey scarf. His blonde hair is singed and shortened. He wears round tiny glasses practically rammed into his face.
Personality: He is a Miner first and foremost. He believes firmly that knowledge should be universal. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born to a criminal king-pin and mafia family Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has since lost track of the people in his past.
Motivation: Balancing his hectic life and new Miner responsibilities is difficult; and sabotage a competitor
Ideals: Entrepeneur. Flaws: Ugly. Bonds: Job, Criminal record, Family. Occupation: Miner
Voice: Whispers
Attributes [hide]
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 12 (+1) | 12 (+1) | 14 (+2) | 7 (-2) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +4
Possessions: 200 gp.
Trey Hadlee, Male Human [Permalink]
Personal [hide]
Description: He wears brown trousers with grey and blue striped suspenders. He wears various colorful collared shirts. He wears his chestnut hair up. His eyes are likewise green.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He is lazy and tries to find solutions quickly.
History: He was born in the east. As a young adult he joined a group advocating for an improvement in Human conditions. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He is greedy; and to end his boredom
Flaws: Racist, Lazy, Mundane. Bonds: Immigrant, Rich. Occupation: Sellsword
Voice: Indian accent
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 21 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 11 (+0) | 16 (+3) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Orc, Draconic, Elven
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +1
Possessions: 19000 cp. 1 Half-Plate.
Gunter Winthrop, Male Human [Permalink]
Personal [hide]
Description: Standing 5'11", this man wears red robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a greatsword, but if one is not available he will default to his trident. His auburn hair has been sun bleached extensively. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now spends his time doing works of charity.
Motivation: To settle down with his crush; and he wants nothing more than to rejoin the army
Ideals: Disciplined, Philantrophist. Flaws: Addict. Bonds: Military. Occupation: Shepherd
Voice: German accent
Attributes [hide]
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 10 (+0) | 11 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 13000 cp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
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