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NPC Generator

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Advanced [show]


Arnold Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. Beneath his clothing is a huge mess of scar tissue. His wide-brimmed hat is riddled with cuts and holes. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He misses his home and complains about the freezing weather, even in summer.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was taken as a slave by a traveling circus and forced to perform He was granted druidic powers by his dying brother.

Motivation: He is currently in port desperately looking for someone to get him out; and to end his boredom

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Slave, Immigrant. Occupation: Servant

Voice: Dutch accent

Attributes [hide]

Arnold Mitchell, Male Human Fighter 4
Medium (5'11") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)14 (+2) 9 (-1)15 (+2)
Skills Nature +4, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Aquan, Giant
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 30000 sp.


Social Check DCs


Thomas Graham, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He is dressed in earthy colors with a brown and blue handkerchief worn on his left side. His hair, while still mostly brown, has prominent grey streaks. His otherwise smooth face is marked with small tiny scars.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is afraid of women and trembles around them

History: The child of a Laborer, who enjoyed hunting, Thomas was taken on many hunting expeditions. He worked as a nervous Knight and found it very stressful. He has achieved small success as a Knight.

Motivation: His spouse's relatives view him with great suspicion; and regain custody of his daughter

Ideals: Athletic. Flaws: Cynical, Shy. Bonds: Nature, Job, Family. Occupation: Knight

Voice: Sounds elderly

Attributes [hide]

Thomas Graham, Male Human Fighter 3
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)6 (-2) 5 (-3)8 (-1)
Skills Arcana +0, Performance +1
Senses Passive Perception 7
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 17000 cp.


Social Check DCs


Shane Lincoln, Male Human [Permalink]

Personal [hide]

Description: 5'2" and lanky with angular features, he is an attractive figure. He wears an entirely tan suit with blue socks and a vest with buckled shoes. He has wavy white hair. He has violet eyes and a tan hat with a blue feather.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born in the west, but his parents moved at a very young age to the south. His father was a mechanic, and taught him how to fix just about anything. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things; and he is content

Ideals: Persistence. Flaws: Mundane, Forgetful. Bonds: Attractive, Immigrant. Occupation: Sellsword

Voice: Scandinavian accent

Attributes [hide]

Shane Lincoln, Male Human Fighter 5
Medium (5'2") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 17 (+3)15 (+2) 15 (+2)7 (-2)
Skills Deception +1, Persuasion +1
Senses Passive Perception 12
Languages Common, Undercommon, Terran
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 3000 sp. Golden yellow topaz (400 gp). Deep green spinel (130 gp). Hematite (12 gp). Tourmaline (130 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Charles Richie, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many blue ritualistic tattoos. He likes to wear ponchos typically of a light black in addition to tight pants. He has done his best to style his red hair to look like a famous performer. His brown eyes peer out from beneath his small black hat.

Personality: Confrontational and typically high on some drug or another. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born a particularly ugly child, much to the horror of his parents. His mother was a mechanic, and taught him how to fix just about anything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: His relatives are trying to arrange a marriage; and an old rival family wants him found

Ideals: Persistence. Flaws: Addict, Ugly. Bonds: Rich, Family. Occupation: Cartwright

Voice: Breathy voice

Attributes [hide]

Charles Richie, Male Human Fighter 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)14 (+2) 14 (+2)14 (+2)
Skills Animal Handling +4, Athletics +4
Senses Passive Perception 12
Languages Common, Druidic, Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +4

Possessions: 16000 sp.


Social Check DCs


Kyle Blakeley, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he has a large white mantle and cape that has been intricately interwoven into his grey robe. He has a small bristly mustache and wavy silver hair. He wears round tiny glasses practically rammed into his face.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. The war was a terrible time for him, and Kyle does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He then took over the family business and is one of the better Navigator for hire.

Motivation: He wants nothing more than to rejoin the army; and he is not mentally stable, and does not behave rationally

Ideals: Logical. Flaws: Depressed, Insane. Bonds: Job, Military. Occupation: Navigator

Voice: Stutters

Attributes [hide]

Kyle Blakeley, Male Human Fighter 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 12 (+1)10 (+0) 11 (+0)15 (+2)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 300 gp.


Social Check DCs

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