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NPC Generator

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Advanced [show]


Gerald Morton, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears just a tan suit. His hair is long and golden with streaks of auburn, and is pulled back with small tan clips. His beard is auburn, braided, and well cared for. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. After a long history of fighting, Gerald and his spouse have recently divorced.

Motivation: He is not mentally stable, and does not behave rationally; and to share knowledge with the world

Ideals: Justice, Logical. Flaws: Addict, Antagonistic, Insane. Occupation: Ruler

Voice: Soothing and warm

Attributes [hide]

Gerald Morton, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)16 (+3) 12 (+1)8 (-1)
Skills Arcana +5, Survival +3
Senses Passive Perception 11
Languages Common, Celestial, Druidic, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1300 sp. 1 Masterwork Common Melee.


Social Check DCs


Tim Landon, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His blonde hair and beard is wavy and long. His fair skin shows little sign of his aristocratic breeding.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He is obsessed with finding treasure.

History: He was born several months after his mother was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has money and likes to spend it; and to reunite with his old friends

Flaws: Racist. Bonds: Attractive, Adventurer, Military, Rich. Occupation: Junk Dealer

Voice: Whispers

Attributes [hide]

Tim Landon, Male Human Fighter 4
Medium (5'2") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)7 (-2) 11 (+0)13 (+1)
Skills Perception +2, Persuasion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 46000 sp. 1 Hourglass. 1 Good lock. 1 Backpack.


Social Check DCs


Clerebold Bentham, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy blue suit. He carries with him a set of sais, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His hair is short and white. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He desires power and/or immortality; and he is compelled to act according to his religious beliefs

Ideals: Fighting. Bonds: Attractive, Enemies, Adventurer, Slave, Religious. Occupation: Crown-heir

Voice: Hissing voice

Attributes [hide]

Clerebold Bentham, Male Human Fighter 3
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 6 (-2)11 (+0) 15 (+2)13 (+1)
Skills Intimidation +3, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 600 sp. 1 Disguise kit.


Social Check DCs


Clerebold Chatham, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears a well pressed and immaculate suit (or dress). Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was granted divine powers by his dying sister.

Motivation: Marry his sister to traveling adventurers; and wants to raise his children well

Ideals: Optimist, Gifted. Flaws: Impulsive. Bonds: Mentor, Family. Occupation: Assassin

Voice: Old thin voice

Attributes [hide]

Clerebold Chatham, Male Human Fighter 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 17 (+3)13 (+1) 10 (+0)16 (+3)
Skills Athletics +5, Intimidation +5
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +5

Possessions: 300 gp.


Social Check DCs


Bertram Adley, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears very tight pants and wife beaters, though occasionally he sports a black coat. His white hair is long and unkept. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He dislikes all the random violence that takes place in the north. He does not believe in violence as a means to an end. He is a dedicated Navigator but believes his peers are too gung-ho.

History: He is a Maurezhi in disguise. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Meet up once more with his childhood friend.

Ideals: Pacifist, Entrepeneur. Flaws: Ugly. Bonds: Adventurer. Occupation: Navigator

Voice: Farmer accent

Attributes [hide]

Bertram Adley, Male Human Fighter 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)11 (+0) 9 (-1)12 (+1)
Skills Animal Handling +2, Stealth +4
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 4000 sp.


Social Check DCs

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