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NPC Generator

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Advanced [show]


Alexandre Jacobs, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man prefers to wear flannel and is in decent physical shape. His long auburn hair is drawn into a two foot long braid. His brown unseeing eyes seem to look past you.

Personality: He can speak with the recently deceased. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born in a small island village. Brilliant and gifted he never wanted to apply himself. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To share knowledge with the world; and to prove his worth to the world

Ideals: Gifted, Logical. Flaws: Disease, Impulsive. Bonds: Nature. Occupation: Bookbinder

Voice: Indian accent

Attributes [hide]

Alexandre Jacobs, Male Human Fighter 4
Medium (5'1") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)14 (+2) 15 (+2)10 (+0)
Skills Athletics +4, Medicine +4
Senses Passive Perception 12
Languages Common, Undercommon, Celestial
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4

Possessions: 400 gp. Black pearl (600 gp).


Social Check DCs


Don Nibley, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His blonde hair is lengthy. He has amber eyes and a white hat with a green feather.

Personality: He is witty, but his monotone delivery comes off as unnerving He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born into a rich family. Don abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Ideals: Joker. Flaws: Impulsive. Bonds: Adventurer, Rich. Occupation: Fletcher

Voice: Sleepy voice

Attributes [hide]

Don Nibley, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 14 (+2)13 (+1) 14 (+2)13 (+1)
Skills Animal Handling +4, Investigation +3
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 2300 sp.


Social Check DCs


Gerald Mori, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he likes to wear ponchos typically of a light brown in addition to tight pants. His black hair is heavily combed to the right. He has amber eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. The war was a terrible time for him, and Gerald does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Gerald was born the youngest of three triplets. His father was a soldier and died while he was still young. Gerald was left his father's suit of armor and trained in its use and care. He used his abilities to trick people and travel the world for free.

Motivation: An old rival family wants him found; and wishes to resurrect an old love

Ideals: Persistence. Flaws: Depressed. Bonds: Military, Family, Criminal record, In love. Occupation: Tailor

Voice: Ums and uhs a lot

Attributes [hide]

Gerald Mori, Male Human Fighter 3
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 7 (-2)16 (+3) 7 (-2)8 (-1)
Skills Acrobatics +4, History +5
Senses Passive Perception 8
Languages Common, Auran, Gnome, Ignan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +5

Possessions: 500 sp.


Social Check DCs


Adam Berkeley, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a violet tunic with tan highlights, and long black pants that bunch up around his shoes. He keeps his brown hair in a flapper bob. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: The child of a Shoemaker, who enjoyed hunting, Adam was taken on many hunting expeditions. Adam abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Wants to work out more often; and to reunite with his old friends

Ideals: Athletic. Flaws: Antagonistic, Fearful. Bonds: Attractive, Nature, Adventurer. Occupation: Locksmith

Voice: Draws out vowels

Attributes [hide]

Adam Berkeley, Male Human Fighter 4
Medium (5'9") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)4 (-3) 14 (+2)14 (+2)
Skills Insight +4, Performance +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 19000 sp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Kody Garfield, Male Human [Permalink]

Personal [hide]

Description: He wears a black tunic with white highlights, and long violet pants that bunch up around his shoes. He is physically well-built. His hair is red and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is frequently practicing swordplay.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kody fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To reunite with his absent mother; and wants to raise his children well

Ideals: Disciplined, Fighting. Flaws: Insane, Antagonistic. Bonds: Military, Family. Occupation: Mason

Voice: Rolls R's

Attributes [hide]

Kody Garfield, Male Human Fighter 3
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)8 (-1) 11 (+0)8 (-1)
Skills Athletics +4, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp.


Social Check DCs

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