Bernard Ramsay, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'6". He sports green clothing, slightly heavier than average wear, and his gloved hand is found clutching a longsword. He keeps his blonde hair in a pixie cut. His eyes are gray and beady.
Personality: Always inclined to offer people food he seems plenty friendly. He plays an instrument quite well.
History: Sold as a small child to a necromancer, Bernard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Bernard was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has a rivalry with the Church that dominates his actions; and he'd like to take his coworkers down a peg
Ideals: Philantrophist, Artistic. Flaws: Ugly. Bonds: Mentor, Religious. Occupation: Healer
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'6") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 15 (+2) | 14 (+2) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Infernal, Auran
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 38000 sp.
Dustin Harlow, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, violet, dusty cloak, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'6" when asserting himself. His hair is brown and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: A skeptical and narcissistic man, Dustin's first love is himself. His second love is also himself. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He bought a rapier and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He wants to meet his childhood hero; and to be a bather again
Ideals: Impeccable, Gifted. Bonds: Adventurer, Nature, Job. Occupation: Sculptor
Voice: Jamaican accent
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 14 (+2) | 11 (+0) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +0
Possessions: 200 gp. Carnelian (50 gp). Deep green spinel (110 gp). Amber (110 gp).
Kody Eastaughffe, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He is dressed in a clean green cloak covering his clean studded leather. He is an epitome of beauty. His blonde hair is cut jaggedly and amateurishly. He has several tiny amethyst earrings on each ear.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He works hard and plays hard.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He wants nothing more than to rejoin the army; and he uses money and sex appeal to get what he needs
Ideals: Joker. Flaws: Hedonist. Bonds: Attractive, Rich, Military. Occupation: Ploughman
Voice: Switch between two voices
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 7 (-2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 600 sp. 1 Darkwood Buckler. 1 Half-Plate. 1 Half-Plate.
Miles Braxton, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'10". He prefers to wear blue pants and tee shirts. His hair is short and golden. He is very pretty but has cold, dead eyes.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His first spouse was a Soapmaker, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his sister recently and the two have been together since.
Motivation: To end his boredom; and wants to raise his children well
Ideals: Justice. Flaws: Antagonistic, Mundane. Bonds: Attractive, Family. Occupation: Stableman
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'10") Human, Lawful Evil (CR 4)
Armor Class 14
Hit Points 14 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 7 (-2) | 10 (+0) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4
Possessions: 100 gp. 1 Minor magic item.
Theobald Bradshaw, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a black handlebar mustache and slicked back black hair. His eyes are amber and he is always smoking a pipe.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Wants to have a good time and be beloved; and his name or reputation has been wronged in the past by dire rats, and he desires to right it
Ideals: Optimist, Opinionated, Gifted. Flaws: Disease. Bonds: Attractive. Occupation: Mayor
Voice: Scratchy, weak
Attributes [hide]
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 17 (+3) | 14 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Sylvan, Terran
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1000 sp.
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