Alexandre Upton, Male Human [Permalink]
Personal [hide]
Description: This man wears a green collared shirt and pastel pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. He is muscular with a powerful set of arms. His hair is always cut to a buzz. His ears are large.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is able to make almost anything out of random pieces of junk.
History: The child of a Sage, who enjoyed hunting, Alexandre was taken on many hunting expeditions. His parents were killed by giants in a raid when he was still a young child. The giants captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: A deep hatred of giants.
Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Nature, Enemies. Occupation: Body Guard
Voice: High pitched and raspy
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 12 (+1) | 7 (-2) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 200 gp. 1 Hourglass. 1 Disguise kit. 1 Climber’s kit.
Tim Windsor, Male Human [Permalink]
Personal [hide]
Description: With yellow face paint in a stripe pattern across his face, he dresses well, wearing white shirts, loose pants, and blazers most of the time. He has a very tight haircut. His brown eyes lackadaisically let the world flow into them.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born several months after his mother was called into army service. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He left for the south, certain he would find work there.
Motivation: To be a Herbalist again; and further expansion of business
Bonds: Attractive, Adventurer, Job, Military, Immigrant. Occupation: Slave Trader
Voice: Scottish accent
Attributes [hide]
Medium (6'0") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 15 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Giant, Goblin
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 300 gp.
Theobald Benson, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His long red hair reaches down to his waist. His blue eyes have a joyful gleam in them most of the time.
Personality: He loves telling others what to do and how they should feel about things. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: From birth he was tutored by a cruel and relentless mentor. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.
Motivation: To reunite with his old friends; and he feels threatened by others
Ideals: Opinionated, Logical. Flaws: Fearful. Bonds: Adventurer, Mentor. Occupation: Adventurer
Voice: Loud with bravado
Attributes [hide]
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 36 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 16 (+3) | 16 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnoll, Halfling, Terran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 400 gp. 1 Good lock. 1 Climber’s kit. 1 Simple lock.
Peter Ainsley, Male Human [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and is wearing a long, white cloak. His skin is also unnaturally pale. He sports a long silver beard, and similarly colored long hair. He tend to wears goggles to shield his eyes.
Personality: He is a hateful person. He taunts others and blames them for his problems. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Like his mother and his sister before him, after school he went straight into learning to become a Performer. He has never given up on his singing dream.
Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends
Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Religious, Job, Adventurer. Occupation: Performer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 16 (+3) | 14 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Druidic, Terran
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 300 gp. Moonstone (40 gp). Jet (140 gp). Black opal (500 gp).
Manfred Stratford, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he dresses in collared shirts and wears a proper scarf over his head. He keeps his long white hair kept up in a rat tail. His face is scarred and worn.
Personality: Aggressive, abrasive, and angry, Manfred embodies much of what other species detest in the Humans. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Manfred was born in the west. At a young age he loved to build and create. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He's repulsed by the PC; and he desires power and/or immortality
Ideals: Persistence. Flaws: Ugly, Antagonistic, Secretive. Bonds: Nature. Occupation: Junk Dealer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 57 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 19 (+4) | 12 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Terran
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
Possessions: 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
