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Advanced [show]


Heward Upton, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. His black hair is cut short with large spiked bangs in the front. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He believes the world needs to unite to get rid of dire rats once and for all.

History: Born in the south to a Herbalist, Heward learned a great deal about his father's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Herbalist.

Motivation: Further expansion of business; and balancing his hectic life and new herbalist responsibilities is difficult

Flaws: Addict, Greedy. Bonds: Enemies, Job. Occupation: Herbalist

Voice: Switch between two voices

Attributes [hide]

Heward Upton, Male Human Fighter 3
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)17 (+3) 8 (-1)14 (+2)
Skills Nature +5, Perception +1
Senses Passive Perception 11
Languages Common, Gnoll, Halfling, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Gomory Easton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a violet tunic with green highlights, and long white pants that bunch up around his shoes. His red hair and beard is wavy and long. His amber eyes lackadaisically let the world flow into them.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is a bit of a xeno-phobe, disliking non-Humans.

History: He got into the Spice Merchant business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Spice Merchant work with an outfit from a few towns over. Spice Merchant work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town working and never settling down anywhere, but has fallen for a local Painter. He hasn't told them the truth, but wants to settle down with them.

Motivation: An old rival family wants him found; and to be a painter again

Ideals: Philantrophist. Flaws: Racist. Bonds: Immigrant, Job, Has a crush, Family. Occupation: Spice Merchant

Voice: Raspy

Attributes [hide]

Gomory Easton, Male Human Fighter 3
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)13 (+1) 10 (+0)11 (+0)
Skills Deception +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Tim Kitchur, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His blonde hair is cut jaggedly and amateurishly. His face is scarred and worn.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born to a poor family in the city he treasured whatever gifts he got. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tim fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants to meet his childhood hero

Ideals: Fighting, Athletic, Opinionated. Flaws: Ugly. Bonds: Poor. Occupation: Servant

Voice: Spits and sputters

Attributes [hide]

Tim Kitchur, Male Human Fighter 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)10 (+0) 14 (+2)6 (-2)
Skills Arcana +2, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 200 gp.


Social Check DCs


Norman Beitz, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is short and black. His skin is flawless and his hazel eyes scan people very quickly.

Personality: Norman is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by vampirism.

Motivation: Meet up once more with his childhood friend; and he's repulsed by the pc

Ideals: Extrovert. Flaws: Disease, Antagonistic. Bonds: Adventurer, Attractive. Occupation: Fortune-teller

Voice: Mousy voice

Attributes [hide]

Norman Beitz, Male Human Fighter 3
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 8 (-1)12 (+1) 12 (+1)12 (+1)
Skills Arcana +3, Investigation +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp.


Social Check DCs


Everard Northcott, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man typically wears violet cloth garments or leather armor. He has dyed his greying silver hair a little too much giving a sharp silver color. His blue eyes peer out from beneath his Stetson violet hat.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born in the west, but his parents moved at a very young age to the north. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He left for the west, certain he would find work there.

Motivation: Revenge; and several ex partners dislike his way of doing things and want revenge

Ideals: Fighting. Flaws: Sensitive. Bonds: Nature, Immigrant, Enemies. Occupation: Performer

Voice: Timid voice

Attributes [hide]

Everard Northcott, Male Human Fighter 3
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 16 (+3)17 (+3) 11 (+0)8 (-1)
Skills Perception +2, Stealth +1
Senses Passive Perception 11
Languages Common, Terran, Halfling, Celestial
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 200 gp.


Social Check DCs

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