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NPC Generator

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Advanced [show]


Alexandre Churchill, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is wearing a long, yellow cloak. He wears his brown hair down. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Further he is a bit of a stoner and is frequently out of it.

History: Gifted from a young age, Alexandre studied abroad. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Further expansion of business; and he has passion for adventuring and risk

Ideals: Gifted. Flaws: Insomniac, Addict. Bonds: Adventurer, Job. Occupation: Herbalist

Voice: Pirate accent

Attributes [hide]

Alexandre Churchill, Male Human Fighter 3
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 11 (+0)10 (+0) 16 (+3)12 (+1)
Skills Sleight of Hand +1, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Miles Ashton, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, brown, dusty cloak. His attire stands in sharp contrast to his halberd, which is beautifully polished and possesses an ornate carving of a dagger on it. He is bald on top and has large white tufts of hair around his ears. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is able to fit into much smaller and tighter spaces than normal.

History: From birth he was tutored by a cruel and relentless mentor. There was a wharf not far from home where he often wandered off to fish. He bought a halberd and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he wants revenge against goblins

Ideals: Justice, Gifted. Flaws: Ugly, Addict. Bonds: Mentor, Nature. Occupation: Mason

Voice: Indian accent

Attributes [hide]

Miles Ashton, Male Human Fighter 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 16 (+3)13 (+1) 13 (+1)14 (+2)
Skills Arcana +3, Deception +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Frederick Bentley, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a black coat over a brown low-cut shirt, and a Stetson hat upon his head, and is pretty ugly. He has a long silver beard with little hanging trinkets. He wears an eyepatch.

Personality: Aggressive, abrasive, and angry, Frederick embodies much of what other species detest in the Humans. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Sold as a small child to a brothel owner, Frederick was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his 13th year, his parents were killed by a illithids raid, leaving Frederick alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by illithids. Frederick was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: Someone believes him a fraud.

Flaws: Ugly, Antagonistic. Bonds: Family, Mentor, Enemies. Occupation: Priest

Voice: Middle-eastern accent

Attributes [hide]

Frederick Bentley, Male Human Fighter 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)10 (+0) 8 (-1)10 (+0)
Skills Acrobatics +2, Animal Handling +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 20000 cp. 1 Half-Plate.


Social Check DCs


Adelard Kendall, Male Human [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he wears very tight pants and wife beaters, though occasionally he sports a black coat. His hair is cut close to his head. His brown eyes dart from person to person.

Personality: He can speak with the recently deceased. He invites people to come help in his community garden.

History: He was born in a small plains village. His father was a soldier and died while he was still young. Adelard was left his father's suit of armor and trained in its use and care. He bought a greataxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is content; and to end his boredom

Ideals: Gifted, Philantrophist. Flaws: Mundane. Bonds: Nature, Military. Occupation: Navigator

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Adelard Kendall, Male Human Fighter 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 10 (+0)8 (-1) 12 (+1)12 (+1)
Skills Medicine +3, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp. Large well-done wool tapestry (500 gp).


Social Check DCs


Ernest Sutton, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a blue shirt with thin yellow vertical stripes and blue pants. He wears a Stetson hat to hide his balding. He wears a mask on his face.

Personality: He speaks before he thinks and is too direct. His job bores him to no end. He has decided to make it more interesting.

History: He was born the only child of a wealthy merchant. Ernest was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Ernest decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.

Motivation: Retire the richest man in the west.

Ideals: Entrepeneur. Flaws: Impulsive. Bonds: Poor, Adventurer, Criminal record. Occupation: Assassin

Voice: Boston accent

Attributes [hide]

Ernest Sutton, Male Human Fighter 3
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)18 (+4) 12 (+1)13 (+1)
Skills Acrobatics +1, Arcana +6
Senses Passive Perception 11
Languages Common, Draconic, Undercommon, Infernal, Ignan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +6

Possessions: 90 pp. Golden yellow topaz (400 gp). Malachite (16 gp).


Social Check DCs

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