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NPC Generator

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Advanced [show]


Trym Hailey, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears tattered old clothes. His skin is also unnaturally pale. He is bald on top and has large chestnut tufts of hair around his ears. His eyes are violet and catlike.

Personality: Confrontational and typically high on some drug or another. He invites people to come help in his community garden.

History: He was born in the south. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He desires power and/or immortality.

Ideals: Philantrophist. Flaws: Ugly, Addict. Bonds: Immigrant, Adventurer. Occupation: Barkeep

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Trym Hailey, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 17 (+3)13 (+1) 15 (+2)15 (+2)
Skills Acrobatics +1, Intimidation +4
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +4

Possessions: 400 gp.


Social Check DCs


Arnold Northcott, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a custom-built plate barding that's adorned with blue lining and desert motifs. His blonde hair is styled in orderly dreadlocks. He wears a mask on his face.

Personality: A skeptical and narcissistic man, Arnold's first love is himself. His second love is also himself. He enjoys reading and quiet.

History: Arnold hails from a village terrorized by dire rats. A few years later when the west was not economically sound they moved to his current location. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Arnold was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: He wants revenge against dire rats.

Ideals: Impeccable, Logical. Bonds: Enemies, Immigrant. Occupation: Blacksmith

Voice: Pronounces difficult words wrong

Attributes [hide]

Arnold Northcott, Male Human Fighter 3
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 8 (-1)14 (+2) 10 (+0)10 (+0)
Skills Arcana +4, Nature +4
Senses Passive Perception 10
Languages Common, Orc, Aquan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1900 sp. Silver comb with moonstones (600 gp). Silver chalice with lapis lazuli gems (130 gp).


Social Check DCs


Kody Southey, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he has a large black mantle and cape that has been intricately interwoven into his brown robe. His black hair is drawn into a tight pony tail with a clover scrunchie. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He speaks before he thinks and is too direct. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born to loving parents in a slum to the south. When Kody reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove his worth to the world; and to unite with his sister

Ideals: Opinionated. Flaws: Ugly, Impulsive. Bonds: Poor, Military. Occupation: Priest

Voice: Ums and uhs a lot

Attributes [hide]

Kody Southey, Male Human Fighter 3
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)8 (-1) 11 (+0)15 (+2)
Skills Persuasion +4, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Charles Bradley, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears clothing that is held on in multiple layers but all of it is in poor condition. His long golden hair is drawn into a two foot long braid. His blue eyes lackadaisically let the world flow into them.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born in the north his family was never financially stable. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better kind of golem.

Motivation: Marry his sister to traveling adventurers; and he's looking for his big break

Ideals: Joker, Logical. Bonds: Poor, Adventurer, Family. Occupation: Bather

Voice: Tuts and clicks tongue

Attributes [hide]

Charles Bradley, Male Human Fighter 3
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)10 (+0) 13 (+1)14 (+2)
Skills Animal Handling +3, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. 1 Half-Plate.


Social Check DCs


William Hallewell, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He sports a flattop hair cut. He has gleaming, smiling green eyes.

Personality: William wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is obsessed with a lost civilization.

History: He comes from a rich northern family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shortbow.

Motivation: A rival would like him out of the picture; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Fighting, Disciplined. Bonds: Adventurer, Rich, Criminal record. Occupation: Beggar

Voice: Mumbles to self between sentences

Attributes [hide]

William Hallewell, Male Human Fighter 3
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 9 (-1)11 (+0) 18 (+4)10 (+0)
Skills Deception +2, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs

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